Retro Game Challenge has an unabashedly fascinating premise, and executes on its ideas with far more success than failure. In fact, you didn't have to be alive in the 1980s, and you could have been typing in pokes and peeks instead of the contra code; you only need to have touched an NES controller for Retro Game Challenge to be not only relevant, but spectacular.
In Anthony's final 8-Bit Chronicles for 2019, he dives into...a DS game? That's right: it's Retro Game Challenge -- based off the Japanese TV show Game Center CX!
Sushi Striker: The Way of Sushido released earlier this month! We say that because E3 makes June a busy time, and also because, if early reports are accurate, not a lot of players picked it up. This is not new for developer indieszero, making its decades-long mission delivering interesting, quirky games that may slip your notice! Let's look at the team's history and break down what you may have missed.
From the article, "Which is a shame, because Retro Game Challenge, and the succession of Game Center CX games that have been released since, offer an equivalent, and often superior experience. Granted, they don’t cash in on the real nostalgia value of offering actual NES and SNES games to play, but the fact that people are earning full games makes up for that."