Shogun Gamer: This afternoon Electronic Arts posted a link to survey on their Twitter profile concerning the future of the Mercenaries franchise. While video game companies conducting surveys isn't a big deal it should be noted that the Mercenaries survey, which was only available to the first 200 people to take it, brought up some potential drastic changes to the series.
Aside from standard questions like "How did you like the game" and "Who was your favorite Mercenary" the survey asked gamers if they would still purchase future Mercenaries installments if the game wasn't open world and instead mission based. Other questions included a create character mode, various multiplayer modes, futuristic military weapons, and an open world setting in a country with the possibility of traveling between cities or instead traveling between countries.
Bad ports don't necessarily mean bad games, but they're inexcusable nonetheless. From the lazy to the straight-up weird, poor ports can cost companies a Bad ports don't necessarily mean bad games, but they're inexcusable nonetheless. From the lazy to the straight-up weird, poor ports are inexcusable.
There are oh, so many sequels in video games these days. We've got eight games that we wish would get a follow up.
I cant agree with a lot of games on this list. Far, far more deserving entries - which I wont go into now. All I will say is Blast Corps U...I can dream, cant I?
The Darkness games are among my favorite games of last gen. Both were very unique in their own ways. I'd love to see a third iteration though I doubt it'll happen.
Folklore 2 would be nice as well.
Well apart from Jak and Daxter the rest are total crap and I for 1 are glad there was no more of that crap, now if you want to talk about Heavenly sword and Medievil now thats 2 that should have another go at this gen
All publicity is good, right? Well, not always. Here's a look at a few of the best (and worst) publicity stunts for games.
It was the small changes they made that turned me off, like having to buy every thing you thought you might need before you actually go on the mission, instead of letting you buy things when you needed then, like the first one did.
It was little things that just made the game less fun.