Argument: More Games Need To Have 'Resistance: Retribution''s Control Scheme

Sal Basile @ MTV Multiplayer: "I often daydream of a world where the PSP has two analog sticks. But I'm not sure if that dream will ever become a reality.

Until then, Sony Bend is the closest developer to date to get as close to the feeling of having two analog sticks as possible. The studio tossed aside the traditional use of certain buttons and created a control scheme that works for the game, and not just the system. The studio's latest game, "Resistance: Retribution", follows the same overall control scheme Bend used in its "Syphon Filter" games. Using the "shape" buttons for something other than changing weapons or other actions, Bend added a level of fluidity to "Retribution" not found in other PSP shooters."

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