What you're looking at here (see Image section below for high-res version) is a technical shot of Travers provided by character modeler Eoin Colgan. This is a shot to showcase the level of detail you can expect from the characters in MoHA. This shot is made from game assets – it's game geometry and game-resolution textures. It's also about as clean as a character shot gets – no blooms, no environment effects, no hiding in shadows, and no fake environment pasted in behind him.
cool
this vs. call of duty....no doubt the winner will be COD3
but while COD3 is celebrating the W, BIA:HH sneaks up behind it and order its squad to open fire....