GDC was packed with many announcements like Onlive, Stardock's Goo, and the next Zelda DS game. However, some would argue that the commercialization of the Game Developer's Conference is leading to less effective dialogues between developers and actual developments that change and positively influence their work.
Fortunately, Crytek came to the rescue and announced Cryengine 3, the next iteration of their award-winning game development platform. This turned many heads at the conference, as it was the first time that we saw Crytek's tech running on consoles since the first Cryengine was used for the Instincts spin-offs of Far Cry.
What does it mean for developers and us gamers?
Holger Frydrych has just released a cool VR Mod for the 2007 version of Crytek's first-person shooter, Crysis.
Playing it right now looks amazing! :D
so much fun, i hope they make a vr mod for crysis 2 / 3 too!
This is amazing. This is the direction VR should go in to boost adoption. Since I have beaten every Crysis except 1, this is now a good excuse to correct that problem.
According to Crytek CEO Cervat Yerli, "I want[ed] to make sure Crysis does not age, that [it] is future proofed, meaning that if I played it three years from now, it should look better than today." Yerli and the team designed Crysis' highest graphical settings for the PC hardware of 2010 and beyond.
While Crytek has officially announced Crysis 4 is in development, nothing new has surfaced. For now, gamers' only way to scratch that itch is to play the Crysis Remastered Trilogy available on PC and consoles.
OG 2007 Crysis (not the remastered weirdo), is & will forever be a legend amongst the PC community.
I mean the lighting and physics still hold up extremely well. I still revisit it from time to time.
I remember when I tried to play Crysis with my Intel Pentium Dual core E2200 @2.2GHz , 4GB ram and GeForce 9400gt. I was a kid back then and that was the best I could do. I would get about 15 to 20 fps. When I over clocked the CPU to 2.8GHz I would get about 40fps. The experience wasn't good at all and it was the only PC game I could not run back then unless and put the settings on low. At that point the game went from cutting edge graphics to PS2 graphics. To this day I haven't completed the OG Crysis. I was able to complete Crysis 2 and 3 after building a new PC when I got my first job.
"The shader work that came out of this was mind-blowing at times."
Well worth the extra work ! I enjoyed all 3 Crisis games and would also love a new one .
Still wish game development was overall this passionate and minutious about their projects. Obviously, there are still some great studios as exceptions.
I haven't beaten the first Crysis but I did play Crysis 2 and Crysis 3. I know some PC players were annoyed by the last 2 games being developed with consoles in mind but I believe it was an improvement. I had a great time with Crysis 3 to the point where I believe it was too short.
-CryEngine 3 will compete with Unreal Engine 3 by lowering licensing costs. Forcing Epic to saddle up or be destroyed by Crytek. A precedent towards a cheaper, faster development times.
-CryEngine 3 will allow on-the-fly optimizations to consoles from the PC Environment to cut down on porting times, thus allowing for more consistent presentations across the PS3/360 Platform. Something that UE3 has a problem doing, aka "Bad Ports".
-Crysis is not possible on Consoles because of purely RAM limitations. It renders everything real-time and 1GB is minimum for hosting kilometers of virtual land, assets, and AI.
-The CPU/GPU on both the 360/PS3 are very capable of scaling Crysis, it's assets, AIs, and Physics.
-Far Cry 2/Grand Theft Auto IV loads data in chunks to simulate the open-world feeling. If you leave one area after doing damage, and go back, everything will have been reset.
-In Crysis, all data is real-time and streamlined directly from RAM. If you shoot a rocket, kilometers away, an enemy AI will notice that(creating a sense of realism).
-Crytek's Cevat Yerli- "Crysis as we have seen is impossible. Crysis would have to be largely changed to bring it to Xbox 360 or PlayStation 3. Crysis is designed to be PC exclusive. Our internal focus is not linked to bring Crysis to consoles."
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lol, this is completely false, because onlive, the new console will be offering crysis warhead.
better multiplatform graphics, cheaper development cost, more variety, and equal results on consoles.
+1 for gamers
sure it looks good. but it plays like shîte. multiplayer in it = garbage aswell.