"So why am I opening up old wounds and reliving the shortcomings of past Zelda games? Last week, Nintendo announced that a new Zelda title, called The Legend of Zelda: Spirit Tracks, will be making its way to the Nintendo DS. There's not much known about the title just yet, but what we do know is that it will feature cel-shaded visuals like those in Wind Waker and Phantom Hourglass (another one of my least favorites). Link will be traveling around the world in a train and controlling a sidekick.
Like the others I listed above, Spirit Tracks sounds like it will be yet another Zelda title that features something different (and unnecessary) to stand out. Since Ocarina of Time, almost every title in the franchise has had some sort of element added to the gameplay to make it unique. First, it was a mask and a strange time-traveling idea, then it was a "linked" ending, followed by cel shading, the ability to turn into a wolf, and even more cel shading."