Khronos Group unveils official OpenGL 3.1 specifications

Fudzilla: "The royalty-free, open standards consortium known as the Khronos Group have just publicly released the official specifications of OpenGL 3.1 graphics system, which includes an updated shading language called GLSL 1.40 as well as several functionality and flexibility improvements.

To start, the new specification update introduces a new texture type known as Texture Buffer Objects which hold a one-dimensional array of texels of a specified format."

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