VentureBeat Writes: Few startups have a chance to revolutionize an industry. But if entrepreneur Steve Perlman's OnLive lives up to its goals, the company will disrupt the entire video game industry - to the delight of both game publishers and gamers.
Never gonna work...IMO! IF it does, say good bye to responsiveness and hello latency lag fest!
This is something that will work but its just you need such a fast internet connection..I can see this happening in a couple years when alot of people should have 5-10mbps internet
well it kinda sounds ok if it is cheap enough monthly and if enough stuff is put on there to warrant you paying monthly but..... i like having the hard copy!!!! i like going outside and walking into town to buy a game ive been waiting for!!!! i like to be able to play the game for years to come!!!! not when the company decides to pull the game off the server!!!! also i have to agree with the obove poster about the lag and imagine if they have to pull the server offline for maintenance??? you cant play your games then lol... hmmmm nah ill stick with the ps3 ta very much nice idea tho
no thank you.
It's not really a "new" idea,if you google around you'll see people playing games like Crysis on netbooks using an almost identical technique of having the game run on a beefy computer and streaming some video to the "client".
It could work, in theory, but it requires a really low-latency connection, something I don't think we're close enough to. A 50ms delay on controller input could change the game quite a bit.
Then again, technically games like World of Warcraft already work like this. When you click a button in that, it just sends a command to the server saying "do this!", the server then calculates the result of this action and sends it back.