While it's not all bad it is hard to find any aspect of the game that is particularly praiseworthy. Though the premise is solid the execution of it is flawed, and right about the time Nate wants it all to be over with you'll find yourself in enthusiastic agreement. With no multiplayer whatsoever the game is reliant upon its single player experience, and with as many flaws as it has and as marginalized as the combat experience is the game makes it incredibly hard to justify itself. Its premise is a great idea, but in actual gameplay Shellshock 2 never rises above simply being a mundane shooter that has very few redeeming qualities and a laundry list of flaws.
Allan Muir looks at the question "Have we run zombies into the ground in terms of effectiveness?" and uses examples of 4 zombie games. Two that get them right, and two that gets them wrong.
Have a look at GamingXL's list of top Zombie games to get if you own an Xbox 360 console!
About a week ago, an iPhone prototype was found in Redwood City. It was very likely the new iPhone 4G. Here are eight, brilliant ideas that Apple should implement with the iPhone 4G.
I really pray to god they bring back the "tether" ability. Though thats never going to happen since AT&T would rather just charge for it separately, greedy bastards.