20°

Myopic Publishers "outcry" "PlayStation Network Bandwidth Fee"

"In a "letter" to Publishers, Sony has stated that it will charge said Publishers with a .16¢ USD "Bandwidth Fee" per 1024MB of data that is downloaded for all of said publishers content distributed through Sony's Playstation Network. Although the details of this "letter" has not been fully disclosed, it has been reported by MTV Multiplayer's, Steven Totilo, that one source said, "It's a new thing we have to budget. It's not cool. It sucks." On the other hand several vital factors are remiss."

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http://www.n4g.com/ps3/News-298582.aspx
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dadeisvenm5506d ago

It's a positive story of an angle people haven't thought of (very few at least) yet people miss the point because they fail to read it. If you're going to comment, comment with context and read the story first.

dadeisvenm5506d ago

I Guess I'm getting all huffy. preemptive strike.

SupaPlaya5506d ago (Edited 5506d ago )

So this is a "read before you comment" warning. Cool.

I'm sometimes guilty of this as well. Not because I don't want to read the articles, but because I don't want to support garbage flamebait titles for hits.

dadeisvenm5506d ago

A lot of articles have been posted get front page recognition because they were salacious rather then substantiative.

theKiller5505d ago

for just 0.16 cent per Giga Byte!!!!! wow some people just searching for something to complain about, if any body needs to complain they should at least do it for XBL 50 USD fee annually and RROD!!!!

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Pennywise5505d ago

If devs cant afford 16cents per demo, than they have more problems I can go into.

If you create a GOOD game, and make a GREAT demo... 16 cents per customer for advertisement is cheap. They should chalk it over to their advertising budget to get these demos out.

Why should Sony have to foot the bill?

dadeisvenm5505d ago

seeing how its EA, Ubisoft, Konami, Capcom, and the like that are paying for what is essentially and "marketing fee", then Developers have nothing to do with it.

dadeisvenm5505d ago

The fee apparently pertains to ALL content on PSN. Themes, Videos, and Yes... Patches and Add ons.

MOST importantly is that Publishers have the CHOICE or either distributing patches and updates on there own like Konami and Midway by providing it in-game.

By doing this PSN is freed up of "old content". There is ABSOLUTELY NO REASON as to why demos of old games should be on PSN. The only person who would benefit from old demos are re-salers like Gamestop since the game demos games that are likely OUT of circulation.

So what is likely to happen?

* Publishers will reduce traffic on PSN by hosting its own content.

* PSN will have a more concentrated presence by only having content like demos, videos, and pay-to-play add-ons and free content will be distributed in-game and well as patches.

* Sony will be able to retain some "infrastructure cost" losses due to Publishers posting content they can easily house and (in the case of Sports titles and Ad supported titles) are likely receiving Ad revenue from anyway.

madreaper5505d ago

This could put a dent in the more expensive and more popular titles though. Think about it. The publisher has to consider costs for media advertisements(TV, Web, Print, Billboards, etc.), paying the developer their cut, paying to actually produce the physical medium or to host any internal infrastructure for the game(if needed) as well as support for both B2B(business to business: retailers for example) and B2C (business to consumers).
In harsh economic times publishers and developers are watching these things.
So if a larger titles costs more now because of this they may either cut more corners in the finances which in turn affect quality or worse yet allocate more money to the big projects and not taking risks with lesser known or new titles.

dadeisvenm5505d ago

From a Marketing stand point the larger the game the larger the revenue potential. For instance Mario Galaxy, Halo, and Gran Turismo and huge because of the revenue because their publishers PIMP them out to every possible revenue stream.

Example. Halo was promoted through Burger King, Mountain Dew, and some clothing manufacturers.

Mario was and still is promoted in Mc Donald Happy Meals, Soft Drinks, etc

Gran Turismo and a car commercial with gameplay.

These games sell themselves and merchandise. They really don't need demos nor much of any marketing push.

The same can be said for Half-Life, Doom or GTA. In GTAs case Microsoft was willing to pay the publishers for exclusive content.

Sony is unwilling (at least publicly) to do the same. It appears Sony is at a standoff with Publisher because:
* they have the most in house developers
* more sales (considering the PS2 is still selling at a above 100 dollar price)
* Better brand loyalty

Off topic... The PS2 confused the heck out of publishers because of the DVD capability built in. They based sales projections of some titles based the PS2 user base which simply dwarfs the competition. But did people have them to play games or watch movies? There in lies the paradox.

Have said this, today... the publisher is now in the position to negotiate exclusivity and licensing. It's getting very PC-ish in the console arena and rather than let publishers get a free ride at Sony's expense Sony is nipping it in the bud and getting their small slice of the sales revenue "pie" (yes. pie. cake sucks.) and at the same time they are giving a fair shake to publishers in offering distribution alternatives.

* Cheaper to publish download only games on.
* An almost pirate free platform. (Publish on PS3 and you get more legit sales per copy. Xbox 360 will likely yield lose in revenue)
* Semi-open architecture which encourages various revenue retention schemes with truly FREE DLC.
* Open to "design your own experience" distribution schemes.

Its a win win... when you consider the alternative.

madreaper5505d ago

That answers for the big guys but still does not solve the issue for the smaller developers I mentioned.

350°

PlayStation 3 Games That Desperately Need a PS5 Remaster

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.

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Community41d ago
OtterX41d ago (Edited 41d ago )

Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!

Rude-ro41d ago

I played killzone 3 in 3d and it really changed the game per being immersive.
In vr, that would be even more awesome.

darthv7241d ago

Funny you mention that... my son wanted to play some PS3 games in 3d on my PS tv and he was blown away by how good KZ3 was. It really was a great addition to the game. Im surprised there have not been more 3d games from that era being ported to the PSVR/VR2.

_SilverHawk_41d ago

resistance 1-3, killzone 1-3, uncharted 1-3, uncharted golden abyss, folklore, socom 4 , motorstorm, twisted metal, MAG, heavenly sword

Cacabunga41d ago

Killzone 2+3
Sly Thieves in Time
Crack in Time
God of War Ascension
Motorstorm
Modnation racer
Infamous 1+2

Profchaos41d ago (Edited 41d ago )

Killzone trilogy in VR would be amazing bonus points if they offer shadow fall.

There was a psvr1 Killzone project that supermassive was working on at one stage which wasn't up to scratch and Sony brand it back in house I was hoping we would see that on psvr2 eventually.

Personally I'd love to see some more love or acknowledgement of psvr2 from Sony in general it was a expensive headset and Sony barely acknowledge it's existence

seanpitt2341d ago

The amount of work needed to remaster these games wouldn't be beneficial on a financial and business sense.. MGS4 would probably be the best bet as it would need the least amount of work!

Iceball200041d ago

YEAAASSSSS! I miss this franchise and wanna play it so bad again.

Father__Merrin41d ago

The time is perfect for a resistance fall of man game campaign coop multiplayer

InUrFoxHole41d ago

The resistance series is str8 trash to me. Socom 3 I would welcome. Or killzone MP.

Marcus Fenix41d ago

A Resistance reboot will be awesome

Michiel198941d ago

That's what Bungie should make, Ill keep saying it until it happens

1Victor41d ago (Edited 41d ago )

Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱

41d ago
Michiel198941d ago

Resistance was the best co-op fps I ever played after L4D2

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100°

Mainline Grand Theft Auto trailers ranked from best to worst

As we have all been graced by the release of Grand Theft Auto 6's trailer, we're ranking the best and worst GTA trailers to date.

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Community135d ago
purple101135d ago

We be getting these posts All week now lads. Someone noticed a number plate ... Someone noticed a billboard... I can see it now

Just go on YouTube and watch one of the many videos dissecting the whole 1minite 30secs worth.

This site supposed to be for news.

roadkillers135d ago

These updates on N4G are going to ruin whats rest of this site. Unfortunate since I was one of the first members.. The site shows unsecure when i login as well.

110°

The 7 Best Skateboarding Games

Since the mid-90s, skateboarding games have remained a popular past time. But which are the best skateboarding games?

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MasterChief3624267d ago

There is no way in hell they put the cover of Tony Hawk's Pro Skater 5 as the thumbnail for "best skateboarding games." Good Lord.

ChiefofLoliPolice266d ago

Not the game that needs to be the thumbnail.

ChiefofLoliPolice266d ago

Oh dear God the OG TH games are amazing. THUG 1 2 and THAW were badass. It's hard to pick. The EA Skate games were amazing too especially Skate 3.

Never got the chance to play Session or Skate XL but I want to try.

As far as classics...the THUG games and Pro 4 were my favs. I still play those games on my OG Xbox to this day!

Abear21266d ago

Smh still no Skate on PlayStation 4 or 5. All these new budget skateboarding games are glitched trash. The new Skate will be good, but nothing will give me that crazy feeling like OG skate demo, that was a revelation