70°

PSP and iPhone Not Competing, says SCEA's Peter Dille

GameDaily.BIZ writes: "With over 30 million sales of iPhone OS devices out there, Apple's platform has quickly become a force to be reckoned with in the portable field. The company itself has even argued that the iPhone is the future compared to singular gaming devices like the DS and PSP and the iPod Touch has been mused to be the "final nail in the PSP's coffin." Speaking to GameDaily BIZ, however, Senior Vice President of Marketing and PlayStation Network Peter Dille didn't think there was much reason for concern."

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gamedaily.com
MikeMichaels5532d ago

Here comes the slew of news submissions from a bunch of different blogs/forums and so called gaming sites.

Each based off a different comment...from the same interview.

mushroomwig5532d ago

Of course they're not competing, they are two very different systems, I would never consider the Iphone anywhere near the PSP as a gaming device.

Panthers5532d ago

Seriously, who goes "hmmm should I get the Iphone or PSP?"

They are not competing.

ZombieNinjaPanda5532d ago

^^

Most people with the money get both XD

One for music and calling others, the other for games.

TheMART5532d ago

Agreed. I own two PSP's, a Fat and a Slim both white and I love to smash buttons and use real analog sticks, hit bumpers.

iPhone having touch screen is great for its purposes, but not for gaming. Look at MGS mobile. You put your fingers on the stuff, and you take away vision which many times makes it less playable.

iPhone has some games that fits touch screen. But overall it does the other swiss arm knifes things and having a phone. I'll pick my 3G up this weekend, jailbreak it and use it as a modem on my laptop. Thats what makes it special, the games not so much.

Doesn't compete with the PSP, agreed.

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90°

Former Dragon Age lead writer David Gaider pours scorn on EA's AI dreams.

"They want you to believe the devs under them are super stoked to work generative AI into their processes," continued Gaider, "but I assure you what they took as excitement was really a veiled wail of despair not unlike the time that team was informed of their new 'really cool' live service mandate.".

LordoftheCritics21h ago

Publishers see gaming as another stock market.

isarai20h ago

I think anyone with some common sense knew this, im glad i don't support their games anymore, what a sh!t company.

Psychonaut855h ago

Friends don’t let friends buy EA or Ubisoft.

Chocoburger4h ago

I said this yesterday. AI isn't what we want when it comes to crafting artistry. Alas, these soulless corporate morons don't care about their work, only about cutting corners as much as possible.

120°

Phil Spencer and the Battle for Xbox’s Soul

Has the rapid growth of Xbox made the ship too heavy? Following the closures of Tango Gameworks, Arkane Austin, and Roundhouse, we explore what the future of Xbox could look like.

LG_Fox_Brazil1d 2h ago

This ship was never meant to sail, this ship was made from the get go to sink as fast as possible. It almost feels that they want to lower the standards of quality in the industry so that they can fit in

rlow17h ago

I disagree, Xbox from the get go innovated and changed the industry. They did a lot of firsts and standardized a lot of others. It wasn’t till the beginning of the Xbox1 era that things started to go south.

Stevonidas3h ago

Yep, although I’d argue it started going to shit when they tried to hock Kinect on their audience instead of continuing to invest in their studios and IPs. 2001-2010 Xbox was peak gaming, though.

rlow12h ago

@Stevonidas
I agree they never should have focused on it after the 360 era. But you do have to remember they were faked out by the huge volumes of Kinects sold. To quote info on Wikipedia, “Project Natal, It was first released on November 4, 2010, and would go on to sell eight million units in its first 60 days of availability.” So if your Xbox and see these huge sales on a peripheral where are you going to put some money? Criticism in hindsight is worthless…..if only we could all see our future. In other wards they had no way of knowing. Plus they had engagement numbers and a lot of signs pointed to people wanting it.

Their biggest mistake wasn’t the Kinect, but unlike Sony after the PS3 debacle. They didn’t double on down on exclusive good games. The other huge mistake was letting Call of Duty go to Sony.

Hedstrom10h ago

Phil wants Xbox to be as soulless as him!

Tacoboto10h ago(Edited 10h ago)

Xbox has no soul and Phil has no confidence, and it's impossible to say either do when they killed Tango and Arkane Austin.

Everything they've said since has only made them look worse to a point that they're actually less competent than Embracer.

Markdn10h ago(Edited 10h ago)

Whe you release something like the series S and expect it not to hurt your business model, and developers have to have parity with games. Then you know Microsoft don't care. Series s is the final nail that broke developers,

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70°
8.0

Super Dragon Punch Force 3 Game Review - Everyone Gaming

Get ready to throw down in the ultimate battle arena with Super Dragon Punch Force 3, the latest sensation in the world of fighting games! Developed by the masterminds at Talent Digital Art, this adrenaline-pumping title is more than just a game—it's a knockout experience that will leave you craving for more.

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everyonegaming.com