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10°

PixelJunk Q&A

NowGamer: We quiz Q-Games founder Dylan Cuthbert on indie development, nostalgia and, of course, all things PixelJunk.

Could you give us a little background on the staff at Q Games, and what they bring to the development of the PixelJunk titles?

At Q-Games we have a unique blend of people from a number of countries. Racers was programmed primarily by an American, designed by a Brit, produced by Japanese and tested by everyone. Our studio director Yoshida Kentaro worked closely producing the game and he comes to us from working on the entire Panzer Dragoon series...

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70°

PixelJunk Monsters Coming to Wii U Tomorrow

Twinfinite writes:

Nintendo has just revealed on their website that PixelJunk Monsters will be coming to the Wii U via the eShop tomorrow.

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Community2892d ago
Skate-AK2891d ago

Wow that is unexpected for such an old, but good game. First time the game has been on a console that wasn't Sony.

40°

PixelJunk Comes to PlayStation Now

Posted by Dylan Cuthbert on Aug 31, 2015 // President and Executive Producer, Q-Games Ltd.:
If you know anything about Q-Games, you know that we made a name for ourselves during the PlayStation 3 era with our acclaimed PixelJunk series. Debuting way back in 2007, we were one of the first indies to cut our teeth on the newly released console. Our idea for the series was simple: rework old school gaming concepts in beautiful high-definition visuals, while keeping the easy to learn, difficult to master gameplay that made us fall in love with games in the first place.

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