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160°

Ninja Blade better than Ninja Gaiden? New video shows off customizable Ninjas and stylish quick-time events?

GCHD has posted a new gameplay video of Ninja Blade that shows off the option to customize your ninja, and some really stylish quick time events. These are definite aspects worth mentioning when comparing Ninja Blade against Ninja Gaiden.

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What does this have to do with Ninja gaiden? You can't just make up a title.. The original title is right near the bottom of the video Ninja Blade "Custom Outfits and Quick Time Events" Video
ThatCanadianGuy5516d ago WhoDisagree(0)Agree(0)
dylantalon5517d ago

i'm wondering which game will look better between ninja blade and ninja guiden 2 sigma.

we all know which one will look way better and that is ninja guiden 2 sigma on the ps3.

ps. the talon stands for talented

Samususke5517d ago

I believe Sigma 2 will be the superior product, but something about Ninja Blade's over-the-top quick time events seem really fun to me. I also like the costume variety and the ability to change colors, emblems, etc. I'm not convinced fully yet, though.

GiantEnemyCrab5517d ago

So your wondering but you already know.. Riiight..

I think Ninja Blade looks better than all the NG games including Sigma.

Just one more to go.

Godmars2905517d ago (Edited 5517d ago )

Didn't bother to watch the video. Just did.

Graphically, they look about even. NB gets some points for costume customization, but loses some for QTE. Requiring that you use specific weapons to take down enemies.

silvacrest5517d ago

the QTE looks nice
but the gameplay does not compare to ninja gaiden

the story wont have to try hard to be better though

INehalemEXI5516d ago (Edited 5516d ago )

They will both be great IMO. NGS2 will be like Sigma was a highly polished NG, with all kinds of xtra's and a bit more TNA then the original.

Ninja Blade looks to be fun in its own way the demo showed a balance of QTE and solid gameplay (not highly polished combat yet still not bad).

1 will only be better then the other according to what your into. NG is still going to attract the hardcore like no other Ninja game. Ninja Blade will be the best for those that like a ninja game but are not exactly hardcore. Personaly I enjoy both types of games. I play for recreation more then I do for glory.

That said the only thing thats going to rival the satisfaction of the dismemberment finishers in NG2 is the brutality in GoW3 combat.

- Ghost of Sparta -5516d ago

Lol so now that Ninja Gaiden 2 is coming to PS3 Ninja Blade is all of a sudden "better". Ninja Blade looks awful and the demo sucked.

Mindboggle5516d ago

Wow just watching that video with all those quicktime events make me cringe....How can you put like a string of 20 quicktime events together and make it work lol

Looks terrible...Seriously Ninja Gaiden 2 on 360 looks way better than this, and im expecting Sigma 2 to look better aswell....

SaberEdge5516d ago

Funny, I just got done playing the demo of this game. Decent. Not great, but ok.

Oh, Ninja Gaiden looks a bit better than this. Both feel empty and lifeless to me though. These worlds don't feel lived in. Generic enemies, with generic backdrops.

I guess the only reason to play games like Ninja Blade and Ninja Gaiden is for the action. But they could be so much more...

Action games like God of War understand the importance of atmosphere and narrative. There is no good reason you can't have great action along with great storytelling and atmosphere.

KKanjiAnkh5516d ago

Ninja Blade was fun for what it was, but no way, is it beating Ninja Gaiden, sorry.

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Raoh5517d ago (Edited 5517d ago )

ninja blade didnt do to well in japan did it?

a lot of 360 owners would also have to eat crow if they like this game due to the QTE. many ps3 haters have slammed a few playstation games for QTE and ninja blade is full of QTE. last time ps3 haters were slamming heavy rain footage for QTE.

I haven't played the demo yet but i havent heard anything bad about ninja blade. but a ninja gaiden killer? why cant they both just be good games that are worth playing instead of having one kill off the other?

last time

Mike Wallace5517d ago

I think it adds a very dramatic effect to the knee-jerk gameplay. It also makes the game much more cinematic and immersive. Indigo Prophecy was pretty much all QTE and I thought it was one of the most rewarding gaming experiences that I've ever had. I sense a new genre of game coming out. Indigo Prophecy was a good forerunner for a mostly QTEgaming experience. I think Heavy Rain and Indigo Prophecy 2 will really spark a new kind of gaming experience among other companies that will appeal to a whole new crowd of gamers.

Raoh5517d ago

i dont think there is anything wrong with QTE. but many ps3 haters used QTE as an excuse to slam the ps3 and heavy rain.

edgeofblade5517d ago (Edited 5517d ago )

I won't bash Quantic Dreams for using QTEs. Theirs actually have a sense of motion and consequence to them that's more engaging than other implementations. That is, if Indigo Prophesy is any indication.

But NB, while fun enough, kinda gets on my nerves with QTE that have little in the way of consequences. Just rewind and try again...

Mike Wallace5517d ago

...their QTE rarely if at all impacted the flow of the game. You might be set back a few steps or you might die, but all you'd do is rewind and start again. If they made a God of War game where the QTE DID significantly impact the plot, opening up new avenues in the game, that'd be pretty badass.

INehalemEXI5516d ago (Edited 5516d ago )

When I played Star Wars TFU demo the first time and encountered QTE I was dissapointed. QTE definitley has to be done at the right time. If its done so it makes moments in the story that are realtime but almost like cinematic cut scenes have more depth it's good. If its interupting heated battle its not good IMO, Still I will be able to enjoy a game with these QTE's but I will feel the QTE's are just getting in the way.

I had to put up with QTE's that intruded on combat in Heavenly Sword and still Enjoyed the game. I can put up with it in Ninja Blade. If I where to rate the games the score would reflect what im having to put up with though.

Finalflash225516d ago

Touting Heavy Rain as a killer app I haven't heard them complaining about the QTE I think your confusing your fanboys I mean wasn't ninja guid considered a crap series to them before sigma seriously don't confuse xbox and ps3 fanboys one group are a bunch of annoying kids the other group should just plain no better than to be fanboys

KKanjiAnkh5516d ago (Edited 5516d ago )

People know Ninja Gaiden, is not a crap series, hell Nintendo had it 1st. The huge difference, between Heavy Rain, & Ninja Blade, is the QTE in HR dictates, changes, in pacing, and consequences, and story where, as NB, only rewards you with, a more damaged boss, 600 energy, and just a retread, w/no consequences.

Raoh5516d ago

i'm no gaiden fan but its not because of the game it is..

when i heard of the new gaiden (the first new gen one) i was dissapointed because it wasnt the original and/or a sequel to the original series...

its really nothing more than a hack and slash game with a popular name

if the same game wasnt named gaiden it would have been a flop

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5517d ago
sofocado5517d ago

Sigma is just a copy of NG. That is no talent

3sq5517d ago

Wow, really? I thought they were same game. :P

BLuKhaos5516d ago (Edited 5516d ago )

If sigma 2 runs and looks better than the rrodbox ver. then it would be safe to say Yosuke Hayashi>>>king flop himself;Tomonobu Itagaki.360 is a cake walk to work with compared to the ps3 right?

Obama5517d ago

Well NG is no longer exclusive so the bots have to pretend that NB is better.

KingKionic 5517d ago

its a mixture of god of war (im just saying as a example dont jump the gun) devil may cry 4 and ninja gaiden. demo was fun

NegativeCreep4275517d ago (Edited 5517d ago )

That it took away from its original 8-bit roots and just became a clone of DMC, and that Ninja Blade is what Ninja Gaiden should have been from the beginning, blah blah blah this and that.

But if the 360 version of NG 2 has ANY kind of advantage on the PS3 version (like for example, maybe exclusive DLC or something completely insignificant like a brighter main menu) they will all jump right back on the gravy train and brag of it.

F'n Pathetic isn't enough to describe those MS Butt-Buddies.

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220°

Sekiro Is Not From Software’s Best Ninja Video Game

Ninja Blade is From Software’s best ninja game of all time, including Sekiro: Shadows Die Twice. At least it’s the best version of a specific type of ninja game.

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1842d ago
Vanfernal1841d ago

Well aren't you cool? Taking a game that was pretty much universally acclaimed and then saying that one that received mediocre to bad reviews across the board is better... There's always one "hipster" out there with a contrarian opinion.

1841d ago Replies(4)
AK911841d ago

I don’t remember much of it but wasn’t it a QTE heavy game like Asura’s Wrath and GOW3?

NecrumOddBoy1841d ago (Edited 1841d ago )

It was like the Xbox Ninja Gaiden with an insane amount of QTEs. Not bad but not innovative.

SamPao1841d ago

Asura's Wrath and GOW3s QTE usage are planets apart though :D

Youngindy211840d ago

Both of those games were good so....

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30°

5 Games You Didn't Know Were Made by the People Behind Dark Souls

FromSoftware is a game developer that has found popularity in the gaming industry thanks to their widely popular and best-selling series, Dark Souls. They may have gained notoriety from this series, but they have been around since 1986 with their first video game published in 1994 and have produced many popular games. Here are 5 games they have made that are not Dark Souls.

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Chaos_Order2932d ago

The Adventures of Cookie and Cream (Or Kuri Kuri Mix as is known in PAL territories) is actually a pretty good game, and gets damn hard in the latter stages.

I'd love to see FromSoft make King's Field 5, or maybe another Armoured Core. I love the Souls games, but I don't want to see it milked for all its worth.

Duke192932d ago

Didn't they also make the 3D Dot Game Heroes (or something like that).

I actually enjoyed that a lot on PS3

eyoung252932d ago

They actually only handled publishing in Japan. It was developed by Silicon Studio.

eyoung252932d ago

I wanted to keep the entries to their own respective genres. Chromehounds and Armored Core are both mecha. I almost included it though.

DarXyde2932d ago

I came here to learn something new and left disappointed.

DarXyde2932d ago

...I'm saying I knew FromSoft had a hand in all of these games. I would know, I own/ed most of them.

WhyWai882932d ago

Armored Core series producer left From Software.
My guess is the company shifted all focus to Souls series... :(
RIP Armored Core....

eyoung252932d ago

I would love to see them come out with a new IP in the mecha genre. Armored Core was cool, but I think they have expanded their skills to make a more unique game.

80°

Should Quick Time Events Go Away?

"In Mortal Kombat X, Most of the cut scene fights are just there for you to watch, then every once in a while unannounced, the game goes to a quick time event." -Play Legit

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johndoe112113285d ago (Edited 3285d ago )

Play Heavy Rain and the walking dead series then see if that question is even worth asking.

Roccetarius3285d ago

Remove the button prompts and release it as a movie, then see if the question is worth asking again.

SamPao3285d ago (Edited 3285d ago )

Well I guess every game that is ever beeing watched on any videoplatform and peoplr enjoy it, should then not be a game. Very thoughtful

xHeavYx3285d ago

Lol, people complaint that all games are similar, and when a game comes out that's different, people complaint that it's different.

Summons753285d ago

You mean remove the gameplay, take away all the player choices that make each playthrough unique, and release it as a movie....it would be a terrible movie. One of the best things about Heavy Rain was that all my friends had different playthroughs and endings making the game unique and fun to talk about and replay. Terrible argument, you can say that about any game.

DragonbornZ3285d ago (Edited 3285d ago )

For me it depends on the game. TWD, Beyond two Souls, they're fine and they work really well. And I don't mind QTEs in other types of games as long as they aren't heavy.

gangsta_red3285d ago

QTE's are an old tired design and Heavy Rain is definitely not a good example to use in defense of QTE's.

QTE's in a lot of games have become pointless and a cop out for boss battles (Dying Light, ugh) or unnecessary for mundane actions during a cut scene just to make sure the player is paying attention.

It's time for developer's to come up with something else or just drop this tactic all together.

johndoe112113285d ago

Heavy Rain is THE most perfect example to use in defense of QTE's. That entire game was QTE's and these were the review scores of that game:

1UP.com A-
Edge 7/10
Eurogamer 9/10
Famitsu 37/40
G4 4/5
Game Informer 9.5/10
GamePro 5/5
GameSpot 8.5/10
GameSpy 4.5/5
GameTrailers 8.9/10
GameZone 9/10
IGN 9.0/10

That game was critically acclaimed by reviewers and users alike and made the entire world know the name Quantic Dream.

Also The Walking Dead series and The Wolf Among Us are 90% QTE's and they have also received critical acclaim from reviewers and gamers alike. There is no justification for getting rid of QTE's except for gamers whose brains are incapable of comprehending anything other than aiming down their sites and pulling a trigger.

Revolver_X_3285d ago

Heavy Rain was a commercial and critical success. If I recall, TWD Season 1 was also a dominant GOTY winner. I have no problem with games designed around the concept. There is room for games of all kinds in my library. Now when QTE's are shoved in like RE6, Dying Lights' boss(you mentioned), and Shadow of Mordors' boss, it does get disappointing.

kneon3285d ago

Most of what people are calling QTEs in Heavy Rain aren't even QTEs. They are simply dialog choices that seldom have a time limit, and even when they do the timeout is usually quite long, certainly not quick. If they had used a different UI for dialog choices then there wouldn't have been any discussion about them.

The real QTEs in Heavy Rain are primarily in the fight scenes and there their use is perfect. Because there are no do-overs in Heavy Rain using QTEs is a great way to build tension. Every time you miss one things get more desperate because you know if your character dies then they really are dead for good.

3-4-53285d ago

QTE's are insulting to peoples reactions times.

* Imagine if EVERY single jump in a Mario game was a QTE......

They had their 15 minutes.....lets move on.

gangsta_red3285d ago (Edited 3285d ago )

Heavy Rain was critically acclaimed for that time, but the more recent Beyond Two Souls wasn't, The Order has just been ripped for having too many QTE's, a lot of people were disappointed with a certain handling of Dying Light. And I remember Heavy Rain was also criticized for its over use of QTE's also by a lot of reviewers and gamers.

More games recently have been criticized and reviewed harshly for having to rely too much on QTE's. Sure their are a few games that are the exceptions like the Walking Dead or Wolf Among Us where the story trumps all but that is a small percentage with other games that have you press X to pay your respect, or repeatedly press X to open a door, or press Y, A, B and the end boss is defeated.

"There is no justification for getting rid of QTE's except for gamers whose brains are incapable of comprehending anything other than aiming down their sites and pulling a trigger."

How is that anymore braindead like then hitting the shiny red button when the big TV says so? Just recently I was playing the MK X storyline and right off the bat Johnny Cage starts fighting Scorpion in a cinematic, all of a sudden...press X...why? The real gameplay didn't even start and there was no reason or warning that a QTE was going to happen in the very beginning of the game.

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ZaWarudo3285d ago

Yes, they absolutely should.

johndoe112113285d ago

Obviously you never played heavy rain or the walking dead series.

magiciandude3285d ago (Edited 3285d ago )

I have Heavy Rain and it's only fun playing through it once even though the game has multiple endings. The game is a novelty, but that's about it.

Personally I want more control over the action rather than press X O X ◻ ◻ O △ X X △ or die, fail, branch out, etc. Now, I forgot quite a bit about Heavy Rain since that was many years ago, but I do remember the entire game being QTE laden.

Mikefizzled3285d ago

Thats like 70% of a David Cage game.

WizzroSupreme3285d ago

Yes, yes they should. They've always been an excuse to escalate drama through lazy button prompts than any game design.

The_Sage3285d ago

Should quick time events go away?.... Yep.

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