Gaming Nexus: "F.E.A.R. 2 is a great game to experience. The storytelling stands among the best in the industry, the graphics are top-notch, the audio keeps your ears straining for the slightest demonic skitter while the music perfectly reflects what's going on on-screen…and yet you will perform the same actions throughout the game over and over again. Is this a fairly common first person shooter problem? Maybe. You could make the same argument about COD 4, that you perform the same motions reflexively, but the difference is that COD 4's action is compelling, pushing you through different environments and different situations, which F.E.A.R. 2 does, but not as well. While the F.E.A.R. series continues to push the boundaries on first-person storytelling, it stays solidly within the realm of typical first-person-shooter gameplay."
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Following on the coattails of the highly successful First Encounter Assault Recon, or F.E.A.R., Monolith Soft and publisher Warner Brothers released the highly anticipated F.E.A.R. 2: Project Origin.
Set immediately prior to the finale of Point Man’s adventure in F.E.A.R., Project Origin tasks the player, one Sergeant Becket, and his squad with the retrieval and protection of Armacham’s Genevieve Aristide. Shortly after you battle your way through her apartment complex, a mushroom cloud explosion blasts through the city, successfully incapacitating Becket. While passing in and out of consciousness, Becket sees his journey from Aristide’s apartment to a hospital bed where he hallucinates being torn asunder by demons. Upon awakening, Becket finds himself pitted against a team of special ops soldiers cleaning up Armacham’s involvement from the original F.E.A.R.
Direct2Drive has given Monolith's shooter F.E.A.R. 2 a significant price cut down to $20. The title ran $35 on D2D before the cut and currently runs $50 on Steam.