Big Download writes:
"CCP's EVE Online is a spacefaring MMO held in reverence by its players, and a certain amount of respect/fear by those who haven't played it. One thing that both groups seem to agree on is that EVE isn't something to be taken lightly. Word of its complexity has spread among those who don't generally play MMOs, and even the game's developers sometimes refer to the learning curve as more of a Learning Cliff, which tempts the unwary with promises of gameplay riches, only to dash them to the rocks below.
With that in mind, we were hoping that our recent interview with Noah "Hammerhead" Ward, Lead Game Designer for EVE Online, would provide some clarification. Is EVE as hard as everyone says? How can new players manage the overwhelming number of features? What can players look forward to in the upcoming expansion, Apocrypha? What follows is all the information we could extract from Mr. Ward, gotten in much the same way as one might extract ore from an asteroid. See? You're learning already!"
Bergur Finnbogason delves into the challenges and triumphs of steering EVE Online through two decades of immersive gameplay.
Uncover the artistic vision and technical advancements driving EVE Vanguard, the latest project from CCP that promises to expand the EVE Online narrative ahead of May's First Strike.
CCP Games has unveiled an ambitious roadmap for their sci-fi MMO EVE Online in 2024, headlined by the massive Equinox expansion set to launch on June 11th.