250°

10 Games That Deserve Sequels and Remakes

If you saw last years line up of games, you would have noticed a LOT of sequels came out. Far Cry 2, Gears of War 2, GTA IV, Call of Duty 5, Fallout 3... the list seemed endless. Some were good, some only average. Some may have tarnished the reputation of their series beyond repair. It's just the risk developers take when they choose to continue a tried-but-true game type.

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C_SoL5945d ago

mechwarrior 2...

my first game for the playstation one......i was 6 years old.....

downloading torrent right now.

Freak of Nature5945d ago (Edited 5945d ago )

Well my memory goes way back.....

For me games off the top of my head would be......

ICO/SOTC
Abes Oddysee or anything ODDWORLD
Another JAK game...
Kingdom hearts PS360
Earthworm JIM
Rayman 4
Skull monkeys
Panzer Dragoon

Tony P5945d ago

More than remakes, it's absolutely criminal that so many games NEED sequels. I'm not talking about games I would enjoy another addition to. I mean games that physically CUT OFF at a cliffhanger or were announced as a series only to falter and fade into obscuria.

XIII & Legacy of Kain are good ones.

My sequel suggestions: Shenmue, KOTOR, Advent Rising

As for remakes...I would LOVE Dungeons & Dragons: Shadow Over Mysteria on XBLA/PSN. Even if it's just a port with added online multiplayer functionality. It seems absolutely perfect for it. Capcom, WOTC: make this happen.

UltraNova5944d ago

My first choice is Shadow of the Colossus, just the shear scale of that game is unbelievable, not to mention its simple yet powerful story. With the power of ps3 under the hood this game would be a killer!

One other game is the darkness... The story and the whole idea of the game was brilliant. I would say it defiantly deserves a sequel.

KKanjiAnkh5945d ago

Me personally
The Bouncer sequel
Metal Arms sequel
Mark the Garou sequel
Shinobi sequel
Oh and of coures Final Fantasy VII Remake

Lich1205945d ago

While, it has a sequels name, the game itself was completely different than the original farcry which was a great game and looked amazing at the time. It came out of nowhere and made the yet to be released Doom 3 look much less impressive as a power house game. Guess thats unrelated, but I really liked the original farcry.

Sangria5945d ago

Legacy Of Kain and Vampire Bloodlines are probably my highest wishes in terms of sequels, i love them.

The-Director5945d ago

Black from the PS2, one of the best shooters on that console.

Tony P5945d ago

Oh yeah, they really need to do a Black 2 already. Pretty good game and it has plenty of room to grow. Also, the story cut off abruptly at the end there. :/

Hopefully, that rumour going around will bear fruit in a 2009 announcement for Black: Second Mission.

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290°

The Real Enemy of Gaming Isn’t DEI. It’s the CEO

From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.

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jambola13d ago

maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad

senorfartcushion11d ago

This is very much a “dummy who volunteers themselves to the middle” comment.

The real enemy is a common phrase, people use it all the time.

Calm down.

jambola11d ago

i'm very calm
you seem very upset however

Notellin10d ago

You don't seem calm at all. Don't take this so seriously, you seem desperate responding to others defending your opinion that lacks any value or critical thought.

jambola10d ago

stop projecting
i'm not desperately dong anything, i'm tapping at keys on my keyboard bud

PapaBop10d ago

It's not like kids show with one bad guy? I present to you.. Bobby Kotick

ABizzel110d ago (Edited 10d ago )

DEI was never the problem and it was an ignorant take to begin with.

DEI is why games like Kena Bridge of Spirits, South of Midnight, and Ghost of Tsushima exist.

DEI is why we have a huge resurgence in Japanese, Chineses, and Korean developers producing games like Stellar Blade, Black Myth, and why Nintendo & Sony exist.

DEI is why more and more games have HUGE accessibility options with both Sony and MS fully behind this.

DEI was never a bad thing, the entire purpose of DEI is representation of all people, genders, disabilities, etc…

The problem was people used DEI as a default derogatory term to describe what they believed was forced representation, which allowed colorist, racist, sexist, misogynist, homophobic, and xenophobic fools to run away with the negative DEI narrative.

jambola10d ago

you don't get to decide other people's motivations
sorry to break it to you

ABizzel19d ago (Edited 9d ago )

To each their own, however, nothing you said invalidates why some people take offense to DEI incorrectly.

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Sciurus_vulgaris13d ago

Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.

Killer2020UK11d ago

The fact that they also rarely have any real expertise in game development compounds things. They'll look at what's been successful elsewhere, lack the knowledge to properly understand why they have been successful and then force a team to 'reproduce' their badly interpreted idea of that success.

We see it so often with sequels to games that were successful too. The team are left well alone, they have a break through hit and all of sudden the money men descend on the IP and completely railroad the dev team's ideas. Usually winds up being 'make the same game but MORE'

LoveSpuds10d ago

This is true throughout all of the corporate and public sector organisations to be honest. CEO's generally move amongst the corporate world without any need to have experience of a particular industry, they simply need to rely on their senior leadership credentials. A CEO of a retail giant will just as easily transition to a CEO role in the energy sector for example.

Not defending CEOs here to be clear, I think it's a huge part of the reason the western world is so fucked up. CEOs don't need to care about the sector they work in, in fact it's better if they don't care if they want to screw everyone to make profits.

GhostScholar11d ago

Companies don’t hire executives to break even. If the goal is breaking even then why start the company in the first place.

Soy11d ago

That's understood; it's getting record profits and expecting to always beat those record profits, and seeing anything less as a total failure. Then they lay people off and raise prices to reach those record profit levels again, just to sate shareholders. It's setting expectations way too high just to spike share prices, then inevitably falling short. It's feeling entitled to being more successful than everyone else. It's the CEOs doing all this to boost their own bonuses.

ABizzel110d ago

Growth benefits the company’s profits and therefore the company’s stock if publicly traded, which pleases the shareholders making them more and more rich, which is why Growth is always at the forefront of the vast majority of any publicly traded company.

More growth = More Money and the people at the top want all the money they can get. I can’t really blame them anyone would love to see their profits go from tens of thousands to hundreds of thousands, to multi-millions it’s almost like a gambling addiction.

But it also goes to show someone how morals can go out the window for a lot of these people, and how amazing some CEOs are when they catch this early and provide a balance solution that takes complete care of their employees across the board while keeping the business sustainable IE: Insomniac Games ALWAYS on the best places to work list. The rest of the industry could learn.

jambola12d ago

honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it

TiredGamer11d ago

I think the reality that we don't want to convince ourselves of is that without the rise of "horse armor" and DLC, game budgets would have essentially stagnated (smaller teams/smaller games), or game prices would have risen much more dramatically than they have. There was an incessant drive for bigger worlds, infinite detail, and hundreds of hours of "gameplay" over the last two decades, that while perhaps a natural evolution of things, needed a suitable funding stream to accomplish.

HyperMoused11d ago

What...CEOs make tens of millions and that doesnt include SLT etc etc...we now have multiple editions of games, in game currency, MT's, battle passes.....and what do we get..worse game than what was coming out 20 years ago....dont drink the cool aid, its this nickel and dime crap that is absolutely leading us to gaming destruction.

senorfartcushion11d ago

This is the worst possible answer to this conundrum. Blaming the masses is blaming the only people who are constantly “told” to buy.

Consumers are the only ones not to blame here. People make their own choices all the time. Disney movies are bombing and DEInis being blamed. Has that been enough to put Disney out of business? No and it never will.

Christopher11d ago

Disagree. Businesses are able to do what they do because people are bad consumers and don't think critically about purchases. Disney got away with doing shit stuff for years and it's just the last year where people got tired of it. It's not like it didn't work for 5 years or so for Disney to do the things they've done. They'll just move onto another way to get people to see movies and it will be just as bad but more profitable until people wake up and realize it.

TiredGamer11d ago

Consumerism drives business behavior. It's not so much "blaming" as it is observing behavior. The point I'm making is that the direction that games have gone are driven by the spending. Consumers are spending on DLC and they are driving the expectation of more glitz and padded out (lengthier) games. If they continue to pay, they will continue to drive that direction until a threshold is reached that forces a change in behavior.

senorfartcushion11d ago

Corporate advertising is the most powerful force on the planet.

This is N4G for god sake, every day there are arguments between people who are Team Xbox and Team PlayStation because they’ve been convinced that having an identity built on paying money to Sony and Microsoft matters more than having one as individual gamers who can play whatever they want.

And THEN we get to the corporate advertising part: to play whatever you want is to sink MORE into the advertising pits, making it so that you can more than one specific product.

jambola11d ago

ah you're right
they were told to buy it, it's clearly impossible to avoid that
if enough people stopped supporting, it would stop
disney not stopping would only be because enough people didn't stop

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victorMaje11d ago

Agreed. I’ve been saying for years, announce you won’t be buying the upcoming game because of the practices of the previous game, then you only have to stick to your guns once, see how quickly things change for the better.

We have to unite in what we shouldn’t purchase.

jambola11d ago

just imagine a world, fifa came out worse, nobody buys the next one until they see proof it's better and stick to it
or games being forced online for single player and nobody buys it
things would change so fast

HyperMoused11d ago

Just like scooby doo, you have shown us the real monsters are us

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Inverno11d ago

Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.

coolfool11d ago

I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.

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70°

Why We Partnered With St. Jude Children’s Research Hospital

Matt Miller: "Every subscription to Game Informer now raises funds for St. Jude. We want you to know what that means."

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thorstein15d ago

I subscribed to this not knowing about how some of the proceeds go to St. Judes.

Really cool that some of the money goes there.

Even if people don't subscribe to the mag, it might bring people to the charity.

jznrpg15d ago

One of the main charities my wife and I donate to. They help a lot of children and being a parent of 5 children I can’t imagine what those parents go through. I’ll probably get a sub to GI because of St Jude and of course because I love video games.

80°

Dungeons and Dragons is About to Break a 6-Year Trend

Though Unearthed Arcana's content primarily consists of subclasses and spells, WOTC's latest UA drop is set to shake up Dungeons and Dragons' future.

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gamerant.com