PC Format has posted a feature on what GP-GPUs are and why they're getting everyone excited:"Fancy improving the performance of your PC by a factor of 20 without spending a single, sniveling cent? That's exactly the promise of general purpose computing on the GPU, or GP-GPU for short. Simply shunt your most computationally intensive apps onto your graphics card and let it do its impossibly parallel thing. It's quite a concept. But is it an honest to goodness goer?"
Some sort of a new Illuminate beam was revealed in the latest Helldivers 2 leaks. The data miner behind raises hype for the summer.
Asura from NoobFeed writes- How 2 Escape: Lost Submarine is more akin to a psychological examination than it is to conventional video games. The experience will force you to engage in more in-depth thought, put your patience to the test, and put your relationships to the test. It is a tremendous combination of excitement, cognitive challenges, and emotional payoffs, and if you are up to the challenge, How 2 Escape: Lost Submarine is a game that you should try, a bold, lean masterstroke in asymmetric game design.
Today, Militech Simulations provided an extensive look at its upcoming lineup for Microsoft Flight Simulator 2024 and MSFS 2020.
because if I hear right, they're a b!tch to program for, even worse than the PS3.
That is why the API's have to change first. Intel is making its own new API for Larrabee. Intel is going with a smart API. Its sayed that it will emulate DirectX and Open GL as well as its own methods. Amazing. Microsoft's DirectX 11 API is also going to spread some love to this idea of GP-GPUs as well. NVIDIA is still playing with its CUDA Architecture.