Dawn of War was a finely tuned game with huge battles and many disposable troops. Dawn of War II is faster, lighter, smaller, in some ways more interesting and in other ways somewhat lacking in its execution. But taken as a whole it's impossible to not recommend the game to 40K fans and to those who are willing to accept that this is not a linear sequel to an aging franchise. It's a new direction – embrace it – or be smashed by the Imperium.
VGChatz's Taneli Palola: "There's no question that during these years the overall popularity of the genre took a significant hit, as most games within it specialized even further by adding new elements from other types of games into their gameplay loops and consequently became increasingly niche as the years wore on.
However, this doesn't in any way mean that the period was devoid of great games. Quite the contrary, in fact. Arguably some of the greatest RTS titles ever made came out around this time, and much of this was because many developers were increasingly familiar and comfortable with adding new twists and gameplay elements to the familiar formula. As such, even when the genre's popularity dwindled, many studios were still creating excellent and groundbreaking titles almost every year, just for a smaller audience than in years past."
those were fun years red alert star craft command and conquer well when westwood studio made good games before EA brought them like bioware...
"This week when I was scrolling through my Steam library for a game to play I was stumped, until I found a mod which brought fresh air to an old classic. The game was the legendary Dawn of War series by Relic. The Dawn of War expansions; Winter Assault, Dark Crusade and Soulstorm along with other stand-alone titles like Warhammer 40,000: Space Marine, give the universe the justice it rightly deserved."
Sega wants to give you even more free games.
This game deserves an A+ but B+ isn't too bad either.