Just over the weekend (just there, really!) Black Rock Studio, the developers of awesome off-road racer Pure, revealed their brand new racing title called Split/Second on Game Trailers. While I'm excited about what this new, Burnout-esque racer will have to offer, the trailer left a pretty bitter taste in my mouth because it was a nasty, nasty pre-rendered effort.
The Outerhaven writes: While I hold Bethesda's The Evil Within series as some of the best Survival Horror games available, it's clear that Bethesda has no intention of revisiting the series. While Capcom is still working on its Resident Evil series, I look back at the now-dead survival horror series from Bethesda, wondering why the series was left wide open, and yet still not revisited.
An OK horror series left behind. It had some great ideas, but it never knew how to play to its strengths. Instead, it came out like just another RE4 clone.
I would love for a third entry to come out, but it needs to learn to lean in on the psychological aspect and move away from the generic "pew pew" ideology at the center of the gameplay loop. It doesn't need to abandon it; it just needs to put it into better context, is all.
Also, try a first-person perspective instead. Too many 3rd-person games with nothing to offer but an avatar taking precious screen space. At least make it an actual option and not that janky-ass mess the second game pretended to have.
During a livestream on his personal Twitch channel, Rob Wiethoff (who voices John Marston in the Red Dead Redemption series) hinted at "exciting news" to be revealed next week. According to Wiethoff, the news will be announced "before Friday".
PS5/Pro/Switch 2 version of RDR2 seems most likely. I’d love a RDR3 but that seems years away
Their contracts are iron clas if they leak anything legit they are threatened with immense legal action.
My hopes for what this is are minimal its probably a meet and greet with the cast
I dont see why they would be involved in a upgraded version of rdr2 when the dialogue hasn't changed
"Back in the innocent days of 2010, A World of Keflings was a fairly popular successor to A Kingdom for Keflings. I even wrote about it a few times in 2012! But the world of humans moved on, and NinjaBee's city-building/adventure game was last seen on the ill-fated Wii U in 2014. Fast-forward to the dark year of 2025, and not only is A World of Keflings coming to Steam, but there's already a playable demo! Perhaps the cheerful, no pressure gameplay that the Keflings bring is just what we need nowadays," says Co-Optimus.
hmm. lets see who else done pre-rendered trailers. From the top of my head.
Epic. for BOTH GEARS
M$. for HALO 3
2k. for Bioshock.
And sarcastic gamer got it wrong, Jack was talking about Resistance and not KillZone 2.
youtube.com/watch?v=AZbOF9QC- -o
start watching from 3:00 minutes.
It kinda sad when informed "journalists" are ill informed.
This game seems to be a mix of Burnout and Stuntman Ignition.
And who cares about pre-rendered movies?
So long as they surpass their target renders, like Killzone 2 did, then I'm all for it.
Wait... What?!
The first trailer for Halo 3 was pre-rendered. So was the first teaser for God of War III. And so was Bioshock 2 for that matter. This article just reeks of epic fail and it goes to show the low standards of gaming "journalism" these days.
yeh in all fairness a lot of game devs use pre-rendered scenes when a games first announced. In fact it's very rare that a game doesn't. The whole point is to grab your attention, give you an idea of what the games about and then a bit later down to line you start to get into the actual gameplay.
Firstly, there's the assumption that's it was created first and foremost for our benefit. I'm sure Black Rock and other such developers have publishers they need to convince about the sort of game they are going to make and a picture paints a thousand words, etc.
Getting it out to the outside world can also garner a bit of feedback before too much money is spent.