210°

id Software's Rage not coming in 2009.

Ve3tro writes: "At the recent DICE event held last month Geoff Keighley asked CEO Todd Hollenshead if id's latest development Rage would release this year. "We will be probably looking at this for next year at least right, not this year?" it was obvious that Todd replied with "No, won't be out this year." while he shook his head.

Some site's are confirming that Todd actually said "No, we'll be out this year.", so with the confusion I gave Geoff a quick message asking which is correct with a response of "It's not coming this year he said."

So there you have it, a 2009 release is false at this time."

MisterNiwa5958d ago

I dont care anymore about this game.

jay25958d ago

Don't be so petty..............

yaboi5958d ago

u dnt care about it cause they pushed it back?? u then my friend have no life

kwicksandz5958d ago

But im sure killzone 2 with its 5 years of delays held your interest

Fade_Walker5958d ago

I lost interest when they decided to cheap out on the 360 version.

yaboi5958d ago

cheap out! they'll make more money off of it

Microsoft Xbox 3605958d ago

3rd party dev/publishers profits more with the PS3 version. I wonder why?

ZuperAmazingCooKie5958d ago

"3rd party dev/publishers profits more with the PS3 version. I wonder why? "

They don't profit more of the PS3, they make more revenue, which is not the same. Maybe it translates to more profit, maybe not, but I heard it was more expensive to develop for on PS3 than on 360, and that's probably true since it requires more skilled programmers and more time to get the same results if not better. But then again, maybe that doesn't apply anymore as the finalized PS3 dev kits have been out there for 2 years if not a little more, so it could mean more profit.

Anyway if you want to know why devs and publishers get more revenue from PS3 titles, then it's simple:

1. Developers can include all SKUs in a single disc (i.e. all languages, and PAL/NTSC) so their costs are significantly reduced.
2. PS3 sells more software in Japan and Continental Europe. Considering that the dollar is weak, a game sale in those territories is worth a lot more than in the USA right now.
3. Perhaps the royalties for PS3 games are cheaper than those for 360 games.

Microsoft Xbox 3605958d ago (Edited 5958d ago )

If I wanted to say revenue, I'd say it but I read that publishers have been "profiting" more on the PS3 side. No spin here.

+ Show (1) more replyLast reply 5958d ago
Charmers5958d ago

It's an ID game it will be a pretty little tech demo that will run like crap and have absolutely no substance to it whatsoever. I really don't know why people get hyped for ID games. Doesn't anyone learn from history any more ?

The gaming GOD5958d ago

People almost never learn from history. That's why it always repeats

II Necroplasm II5958d ago (Edited 5958d ago )

I hope this means DooM 4 will be out this year :D

yaboi5958d ago

we should start prayin then

n4gn4gn4gn4g5958d ago

they are not bothering to maximize this game for the PS3 so id can bite me.

Show all comments (38)
110°

Xbox Deals With Gold and Spotlight Sale Discounts – 4th-10th Aug 2020

Neil writes: "Just been paid? Fancy getting a new game added to that backlog of shame? The Xbox Deals With Gold and Spotlight Sale is back with even more discounts on a variety of great Xbox titles. If you've got time in your life for a new gaming experience, the following bargain basement titles are available for your cut-price purchasing between 4th-10th August 2020."

Read Full Story >>
thexboxhub.com
90°

Rage's Open World Was Intimate & Memorable, Not Another Huge, Empty Sandbox

Rage from id Software and Bethesda Softworks was largely overlooked, yet its handcrafted FPS open world and memorable characters transcend genre convention.

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escapistmagazine.com
Fist4achin2047d ago

I enjoyed the first game. I plan to play the sequel soon!

210°

Here are Star Wars The Force Unleashed, Crysis 2, RAGE & Resident Evil 2 Remake with Ray Tracing

YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.

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dsogaming.com
traumadisaster2200d ago

I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?

rashada072200d ago (Edited 2200d ago )

It is supposed to be simulating how light actually works- so yes if light is reflecting off a surface accurately it should show reflection or an effect that matches what you are looking at in the environment. Next time you play a game look at a puddle of water there may be just a "baked" in texture that if you aren't paying attention seems like it is reflecting but it isn't. I would say though if the light is reflecting more accurately I would think that would give more accurate shadows as well.
I am still not 100% sold on it- it looks okay but I can't get over the hardware price jump for better reflections..

Taz X142200d ago

While games won't look immensely better, it opens up more possibilities overall. Understandably, the price jump is huge. But, that can be said for being at the forefront for any new technology. I'm currently using a 2080ti and while I've played a few games that enable it, the gpu also plays everything else incredibly well so it's not like you're buying this tech for ONLY that option. Enthusiasts will pay top dollar to check out the newest things, but this will eventually become an everyday consumer and by then they'll have optimized and become a lot cheaper.

warriorcase2199d ago

Ray/path tracing can be used how the developer wants it to be. Tracing can be used to calculate shadows/lighting, reflection and even audio, where audio waves are calculated on the bounce off material types to simulate enviroment and echos accuratly.

Should also keep in mind that this ray/path tracing system is different and less accurate option from Nvidias RTX branded type. McFly's is a reshade that layers over the top of the game and therefor the quality will vary drastically. For example you can see nice reflection in the Star Wars demo here but it then introduces colour clipping with the light saber. On a video of GTA 5 for example it was incorrectly projecting a reflection of a red car onto the road which caused a very faint red glow on the ground around the car.

If you want to see a good example of a game developed with ray tracing reflection and lighting in mind then you could look up the youtube video of "Control - Exclusive E3 RTX GAMEPLAY Trailer".

DigitallyAfflicted2200d ago

It supposed to add more realistic light Not actually more light effects and explosions

traumadisaster2200d ago

I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.

I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.

I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.

I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.

Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.

RaidenBlack2199d ago

EA should have released the Crysis Trilogy Remaster for this gen.

FGHFGHFGH2194d ago

How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.