Philip Morton, Thunderbolt Games: "Tom Clancy has a knack for creating worryingly plausible storylines for his ever expanding franchise and H.A.W.X. is no different. In 2014, private military companies are full-sized armed forces allied to no party except their shareholders. One of these corporations, Artemis Global Security, headhunts you - U.S. Air Force pilot David Crenshaw - and your squadron at the beginning of the game.
Over the next six years, you fly around the world, intervening in local warzones on behalf of the highest bidder. However, after Artemis makes a deal to attack the U.S., you switch sides to defend the country from a full scale assault."