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520°

Accelerated Gaming 3-7-09: New Killzone 2 Patch Hurts Realism

-Killzone 2 Patch Hurts Realism
-Killzone 2 DLC Wants

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PoSTedUP5525d ago

KZ2 isnt the same anymore, they took out the complete feel (the sway) of the gun! like wth man... now it feels like a souped up cod4 rather then its own distinct game... now the gun is all stiff arcady just like all those other games man i though this game would be special and it was till the new patch.

just my insights...

krouse935525d ago

The game feels the same to me don't make up stuff or lie please.

PoSTedUP5525d ago

its not the same man, they stiffened up the gun and made it more responsive. my opinion and experience can be a lie btw, saying it feels the same to you is more of a lie(even when it is your opinion) because they DID IN FACT change it up and make it different. please dont lie and make stuff up lol. : P

Bigrhyno5525d ago

It doesn't feel much different to me. And it certainly doesn't feel like CoD 4.

specialguest5525d ago (Edited 5525d ago )

To me, it's not that much different, especially the single player part. I also played the multiplayer games and it doesn't quite feel like COD4.

Maybe you do notice the significant difference, so I'm not arguing against you.

PoSTedUP5525d ago (Edited 5525d ago )

it doesn't feel like cod4 exactly but the patch did go in that direction of making it more responsive and stiffer whereas it was more laggy the way you turned and moved your gun. the running is the same. look... do me a favor and spin around for 5 seconds( in the game) and when you stop watch your gun just 'skip' back into position almost like a glitch instead of moving smoothly back into position (the swaying motion) and you will understand what they did to fix the problems because they DID fix the issues.

edit: its not THAT much different but it IS different and i personally liked it better the way it was b4 idk thats just me. i do feel a difference in the weight though and it did take some realism out of it, the gun doesn't move as much when you turn as it did b4 mostly and thats what gave it alot of the realistic "feel".

Unicron5525d ago (Edited 5525d ago )

I agree with Posted. I LOVE the new controls. They are an improvement with the tightened up deadzone. I applaud Guerilla for quick action and listening to fans.

HOWEVER, now that relearning curve that made KZ2 unique, whether you personally liked it or not, is gone. Smart, slow play is gone for the most part. Now it plays like other shooters, in how people react to it online. The pace of the game has really picked up, and people run and gun a lot more now instead of playing in a "tactful" manner.

I still love the game, but I'm amazed how such a TINY change can alter the entire MP mode simply by player's reactions.

PoSTedUP5525d ago (Edited 5525d ago )

unicore, yea i agree it does alter the learning curve if we gamers got use to the previous controls. i personally like more realistic handling games and KZ2 tops my gaming experience off, but the latest patch did take SOME of the realistic feel to it out. its not that much of a big deal but i think my thoughts should be heard, at least make it where we have a choice where we can switch the controls because they did make it a lil more "generic" <--- thats the word im looking for. they made it more generic instead of keeping its "unique" feel to it ya know. its still a lil unique though : )

@ unicorn below- its not the controls like you said, imo its the "feel" and mobility of the controls. like they made it faster then b4 so more people are running and gunning, if they switched it back to the "old" controls, i feel that it would be harder to run and gun.

*if thats^ what you were saying im sori for repeating it i might of misunderstood u* : ) yea still a great game and like the podcast said: you cant please them all!

Megaton5525d ago

I haven't even noticed the difference.

Unicron5525d ago

See Posted, in my opinion again, the issue isn't the controls themselves, but how they have changed the pace of the game. Even if I were to get the "old" controls, it wouldn't stop all the gamers who are running and gunning more online because of the ease of use and lack of "learning curve."

Controls SHOULD be easy to use. But because of this new ease, again, I feel the gameplay in MP has suffered a bit from what I was experiencing last week.

Still, great game. :-)

HateFanboys5525d ago

And they still feel fine now. Honestly, i can hardly even tell a difference. The thing i "think" i notice as different is how its a little bit more responsive in the dead zone area. And it might be a little faster, but i wonder if im just making myself believe that.

To all the haters of the controls, y'all just suck, plain, pure and simple. I play almost all my games at default, i just get used to what it has and how it plays.

RumbleFish5525d ago (Edited 5525d ago )

Oh, at last I can enjoy the game. Love it so much now! They just changed the controls a tiny bit, but that was exactly what the game needed. Now it feels right to me. Sorry for those who don't like it anymore, but everyone who says, the game feels and plays like CoD now has obviously not played CoD for a very long time!

Oh and btw: the sluggishnes before had nothing to do with realism. If you ever used a gun in real life, you would know what i'm talking about!

interrergator5525d ago

they didnt change anything just a little faster but wow

TreborRversed5525d ago

I agree to a point,

but i feel its still the same wighty feel, it just more responsive

And lets be fair, if the controls were putting off people to the extent that a large majority would not play it then thats not good for business.

I liked it before, but i can also see why they changed it.

xwabbit5524d ago

I swear i didn't see any change on the controllers Lol. Been playing it 2 much :/, i became what i didn't want to become... a kz 2 whore :(

Pixel_Addict5524d ago

Look, turning soooo slow that you actually age 10 yrs before you can turn 180 degrees is not real. When the 'weighty' feel is the same for a machine gun as it is for a knife, something isn't working.

GG claims it is all in the name of realism? Then why can't I move a handgun with ease, yet I can run lighting fast for so long? I thought the character is wearing 100 pounds of armor? Yeah, it is just inconsistant. You want to bring tactical 'feeling' to KZ2, then add the cover system.

I think the slight adjustment is a welcome change.

+ Show (12) more repliesLast reply 5524d ago
SiLeNt KNighT5525d ago

New Accelerated Gaming Podcast Hurts Gaming - with stupid comments.

PoSTedUP5525d ago (Edited 5525d ago )

no this podcast is just right. its only 15mins long about and they do it almost on a daily basis to bring you guys the news(if their is any) everyday. other podcast only are once a week and are like 1-2 hours long, i hate listening to long podcasts... these guys have us covered for the people who have lives and not that much time to listen to hour long podcasts.

they even give out 20$ psn cards in a contest every month. : )

@ SLINGER #3 below- yea man everyone likes their games differently, to each their own. your opinion matters and im glad you are enjoying the game bro. i am just having some beefs with it at the moment but its nothing i cant get use to, its just that i liked it better the first time, hopefully GG can bring out a future update where we have a choice because now they have to go with the majority and the majority were having difficulties with the first controls, im glad most people are happy now though. : D

bubble up! ; )

@ AURASTRIKE #4 below- im with you on that brother! + bubbles : )

Slinger4205525d ago

I think it feels much better now. They changed the controls just enough to make it feel tight but still unique for the game. It feels MUCH better when using the M82 assault rifle, it's actually possible to aim when zoomed. This game is awesome and I love the developers for being so in touch with their fans. STOP COMPLAINING NOW AND ENJOY THE GAME!!!! For the record, I was used to the controls and wouldn't have cared if they didn't patch it but I'm glad they did as they feel that much better :)

Enate5525d ago (Edited 5525d ago )

Exactly sling the ISA assault rifle would bounce so much prior to almost no one used it. An don't even get me started on how bad it jumped when you zoomed. All they did was honestly stabilize the aiming its much better now. Only a slight touch of magic an bam the aiming feels spot on. Now all we need is a freaking party system so that stupid auto select can stop separating me an my friends.

Asurastrike5525d ago

I really dislike the changes of the new patch. It was a lot more fun before.

Mukiwa5525d ago

Oh stop trying to be so elitist, the changes are incredibly subtle at most. Implying that it's an entirely different game post patch is just incomprehendable.

zoneofenders5525d ago

well we got to admit being noob-friendly is the key to success in FPS.......
even though i prefer the old control.

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350°

PlayStation 3 Games That Desperately Need a PS5 Remaster

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.

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OtterX46d ago (Edited 46d ago )

Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!

Rude-ro46d ago

I played killzone 3 in 3d and it really changed the game per being immersive.
In vr, that would be even more awesome.

darthv7246d ago

Funny you mention that... my son wanted to play some PS3 games in 3d on my PS tv and he was blown away by how good KZ3 was. It really was a great addition to the game. Im surprised there have not been more 3d games from that era being ported to the PSVR/VR2.

_SilverHawk_46d ago

resistance 1-3, killzone 1-3, uncharted 1-3, uncharted golden abyss, folklore, socom 4 , motorstorm, twisted metal, MAG, heavenly sword

Cacabunga46d ago

Killzone 2+3
Sly Thieves in Time
Crack in Time
God of War Ascension
Motorstorm
Modnation racer
Infamous 1+2

Profchaos45d ago (Edited 45d ago )

Killzone trilogy in VR would be amazing bonus points if they offer shadow fall.

There was a psvr1 Killzone project that supermassive was working on at one stage which wasn't up to scratch and Sony brand it back in house I was hoping we would see that on psvr2 eventually.

Personally I'd love to see some more love or acknowledgement of psvr2 from Sony in general it was a expensive headset and Sony barely acknowledge it's existence

seanpitt2345d ago

The amount of work needed to remaster these games wouldn't be beneficial on a financial and business sense.. MGS4 would probably be the best bet as it would need the least amount of work!

Iceball200046d ago

YEAAASSSSS! I miss this franchise and wanna play it so bad again.

Father__Merrin46d ago

The time is perfect for a resistance fall of man game campaign coop multiplayer

InUrFoxHole46d ago

The resistance series is str8 trash to me. Socom 3 I would welcome. Or killzone MP.

Marcus Fenix46d ago

A Resistance reboot will be awesome

Michiel198946d ago

That's what Bungie should make, Ill keep saying it until it happens

1Victor46d ago (Edited 46d ago )

Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱

46d ago
Michiel198946d ago

Resistance was the best co-op fps I ever played after L4D2

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230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

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RaidenBlack350d ago
SullysCigar350d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor350d ago

Can’t wait for their next franchise

SullysCigar350d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg350d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz149349d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance1138350d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim350d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC350d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance1138350d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle350d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix76350d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

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REDGUM349d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware730350d ago (Edited 350d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger349d ago

thank you fps lover, I'm with you

talocaca350d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy350d ago (Edited 350d ago )

Kinda wish they move on from Horizon tbh.

potatoseal350d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright350d ago

There were rumours that they were working on a Socom reboot.

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70°

Top 20 Best PlayStation 3 Games (20-11)

Alex DS. from Link Cable Gaming writes: "Is the PlayStation 3 retro? This is a surprisingly hard question to answer as the system definitely has the age to be considered retro, having launched in 2006, over 15 years ago now. But with it being home to so many massive games, many of which still hold up today and in fact were released for the PlayStation 4 when that console was released, make the PS3 a retro console that doesn’t feel retro."

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shinoff2183721d ago

No ps3 is not retro. I dont even consider ps2 era retro. All imo.

shinoff2183721d ago

Typically, the term retro is given to items which are at least 20 years old (but not yet 40 years old).

Quick google search

badz149721d ago

No the PS3 is not yet a retro console. But if you're gonna put 1 game from a series in this list, then LBP2 should be there instead of the original, Motorstorm PR is also an overall better game than the 1st game and to put Tools of Destruction over A Crack in Time is a blasphemy when ACiT is the best game in the series.