RPGamer writes: " Star Ocean: The Last Hope's drawing power is really its battle system and little else. Despite a solid plot and strong item creation, the shoddy localization and terrible level design mar the experience beyond salvaging. The game's saving grace is the fact that cutscenes can be skipped, the process of which is followed by a brief text summary of what occurred, meaning that players who get fed up with the length or quality can simply skip through and get back to the gameplay. The Last Hope should take most players roughly forty hours to complete, but keep in mind that a significant portion of that is spent watching cutscenes. Skipping those, the game is likely completable in less than thirty. It's sad to see tri-Ace dropping the ball so horribly with this console generation, first with Infinite Undiscovery and now with Star Ocean: The Last Hope. If The Last Hope was theirs, the company may be in trouble. This reviewer, at least, will be looking at their future games a bit more cautiously".