90°

Are Game Developers damaging their reputation?

...Lets take a step back from the fanboy vs xbot commentary we are all used to reading and look at the game scene from the point of a real gamer.

We all want amazing games.
We all want the network features.
We all want to pay less.
We all want to new innovative games.
We all want the same things no matter what console we currently own, if we trully admit it.

So how do we get there?

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vgwatchdog.com
TheHater5942d ago

Company such as Valve, Rockstar, EA, and Bethesda.

EA with it exclusives contents on the PS3 version of Dead Space and Mirror Edge. That why I purchase Dead Space used so they would get anything from it. The are basically tell have their consumers to go f@#$K themselves.

Valve tell all PS3 owners to go F@#K themselves because the are a bunch of lazy F@#KS. Release their game (yes I know EA developed the Orange Box for the PS3), but are unwilling to release any patch to fix the 100's of bugs and problem with the Playstation 3 Version of the Orange Box.

RockStar and Bethesda for give the PS3 owners that purchased their game the middle finger when it comes to DLC on the PS3 version of the game (Yes I do know that MS payed them for the DLC and keeping off the Playstation 3). That why I purchase Fallout 3 used so those F@#Kers wouldn't get anything from it.

If these companies think that Xbox 360 and PS3 owners are going to forget any of this then they are clearly mistaken. While the Mirror Edge and Dead Space contents aren't as significant as the DLC for GTA IV and Fallout 3, there will still be people like me that remember how the treated one side of their consumers.

Kouzmich5942d ago (Edited 5942d ago )

And to add, some developers that say they will support the game for long time with DLC but they don't ( Infinityward CoD4 - only one map pack that costed 10$ and I didn't even played one map at all , because it was made for duel only or something like that ).
And ppl will remember devs who supported their game for long time with free DLC ( Criterion's - Burnout Paradise ).

windmill1455942d ago

I agreed with everything you said except what you said about Rockstar, seriously its hard to say no to a $50 mil deal for a (timed)exclusive expansion pack, also Rockstar are one of the few developers that added a trophy patch after the game release.

pippoppow5942d ago

Exclusive content for multiplatform games is lame and is a slap in the face to supporters of their products who don't receive the added content. They also need to stop lying about timed exclusive games being exclusive which has been happening frequently this gen.

edgeofblade5942d ago (Edited 5942d ago )

I still don't get the generic "PS3 is better hardware than 360". RRoD aside, I still haven't seen any conclusive proof the PS3 is more powerful than the 360... just fanboy rantings painting reality the way they want to see it.

So, until I get conclusive proof, I have no reason to believe any articles whose point starts with "since PS3 is better than 360". I'm not convinced of that fact yet. And I'm not particularly convinced it important either. I'm a hardcore gameplay addict. It could look like an 8-bit drop puzzle literally made of 8-bit coils of poo, but if the game is compelling, I'll play it. Focus on that before you start going apeshit for stuff that matters very little.

TriforceLightning5941d ago

Microsoft cares about its loyal fanbase and its marketshare.Why else would they shell out $50 million.Don't get mad just Sony just can't afford the exclusivity.You should be sending your complaints to Sony.Here's an example.

PS3 loyalists asks, "Why we don't have what they have?"
Sony replies, "We can't afford it right now.Money is tight and profits are in decline, manufacturing costs have skyrocketed.PS2 still doing good, I'll borrow some cash from her."
PS2 (groans) "Another loan?Didn't I bail you out last year?
Sony begs and pleads, "But honey you know I'm good for it"
PS2 gives Sony cash, (mumbles) "Broke SOB"

LostChild5941d ago (Edited 5941d ago )

@theHater

I disagree with everything you said and it's obvious you haven't been playing games for very long or should I say had many systems.

Companies have been giving different gaming platforms exclusive content since gaming nearly begin. Nes version had this but Mastersytem did not. Supernintendo version had this but Genesis did not. Gears PC had this but Gears Xbox Console did not. Prime example: PS2 Spiderman vs Original Xbox Spiderman. The xbox version got extra levels and new bosses but the PS2 version didn't. People where asking how come the xbox version got the extra stuff back than just like now. But life went on. EA made madden for the 3Do system but they didn't bring the NFL License over but madden on the SuperNintendo had it. US Final Fantasy7 Had the Ultimate Weapons and Japan did not...even though Square later added them for Japan.

Everyone knew GTAIV was getting DLC only for 360 but what did most say: "Who cares about DLC?" "It is not even important." "It wont even sell." "It's to late, I already traded that game in." "I bet it wont even be good." "MS paid 50million for DLC, lol." Now you want to start crying about it after you see it's well worth it to MS. I tell ya.

You complain about 3rd party Valve owner telling PS3 fans to go f@ck themselves. Well, what about MGS fans who own a Xbox360 only. 3rd party Kojima stated MGS4 will not be coming to 360 and the only way to play it, is to buy a PS3. So basically, he was saying buy a PS3 to play my game or f@ckyou. He just wasn't as blunt as Valve owner. But you don't see that way, because you're to focus on what is hurting you and not the big picture.

Rockstar, Bethesda, Infinity Ward or any other company don't have to support any of their games with extra DLC. But if they feel like they want to make a few more levels, maps, skins or what have you and sell or give them to the consumer of only a certain console or for both, than so be it. That is their choice. And if they stated they will support their game with extras in the beginning and turned around later, only to not do so, than so what. If you brought a game based on this, you made a poor choice. See, maybe they changed their mind, didn't not enough time/man power or the cost would just be too much. You never thought about that. You only thought, what about me?

You complain about a company paying for extra content...complain to the company that is not helping to support its own system. MS is doing everything they can to make sure they get games on their system. MS is still the underdog/ hated by a lot based on name alone and they have to do whatever they can, to make that evil name a good one, to get that gaming support. We may not like what they are doing. But it is working for them. Sony, is just running with the Playstation name and popularity of said name and hoping people will continue to give their full support. Sony knows that Playstation, is where most devs, either made their name or made a lot money from. But let me give you a little hint. Developers and Publishers will always go with the system that they feel they can get the most out of their money from and they will give the most support to that system. They will occasionally throw a bone, once in a while to their fans on the other system(s), just to say we haven't forgot about you. But you want see them breaking their necks to do so.

People like yourself, need to start getting back into just playing the games that are available to you on the console(s)you own. Continue support, DLC, Prizes and a certain exclusive game(s)coming to you, is not a guarantee and you need to understand that and move on. They don't care one way or another about how you feel about it. Their are a very few Devs that do but even they are turned on when fans like you don't get what they want.

Play the games, don't play yourself

+ Show (3) more repliesLast reply 5941d ago
Mike134nl5942d ago

At the end of the day companies have to pay their employees so do developers.

Triple (innovative) AAA titles need money to make; so developers need to make choices which might be unpopular but brings the highest dividend.

komp5942d ago

Mike134nl

The article shows that if all the developers switched to the PS3 they would not loose any revenue. If its good people will get it even if it means switching consoles.

thats_just_prime5942d ago

Komp so by that reasoning we have to assume that KZ2 sucks and so does mgs4. Even Uncharted , HS and R&C are complete trash cause all these games combine have fail to sell the ps3 to wii owners and 360 owners.

The other option be that this article is writen by a ps3 fanboy that doesnt have a clue about what he is saying. The fact is no matter how good a game is some people are only going to buy 1 system. They might pick it based on price or what their friends have or what company they prefer.

komp5941d ago

thats_just_prime : but you would agree HALO sold the XBOX and the XBOX 360?

Lich1205941d ago

While I agree a lot of people bought the 360 for Halo (personally I bought mine for gears) I think its too late in the game for one title (we'll say KZ2 because its a good counter to halo) to sell consoles anymore.

Plus, like prime said, a lot of it has to do with where your friends are. AND, this guy was a massive fanboy. How can you end something with, So just make games for the ps3, and be taken seriously.

+ Show (1) more replyLast reply 5941d ago
Nelson M5942d ago

And as far as Multiplatform developers go
I suppose they are
Because the Game can only be as good as the 360 will allow it to be(How much better will GTA 5 be Exclusive on the PS3)
And the developers dont want to Better themselves by droping the 360 and following the lead of the Exclusive Developers of the PS3
Because the Exclusive Devs for the PS3 are Defiantly Embarrassing the 360 Devs

FPShooter5942d ago

you speak the truth brother. bubbles

Shadow Man5942d ago

And the reason why gta 4 was delay it was because the ps3 is hard to develop for. Thats why you don't see L4D on the ps3.

Xbox 360 can pull of AA and the ps3 can't on most mutiplat games.

gambare5941d ago

nah.. we won't see L4D of the PS3 because the game looks like a PS2 game and don't deserve to be in a next gen console

OGharryjoysticks5942d ago (Edited 5942d ago )

Microsoft did not value HD this generation (HD gets no more obvious than HD can I get a MI) and released a system that is technically capable of upscaling HD, but is not realistic for development of HD or is it true HD. In the past hardware lasted 4 to 5 years and it seems that is what they targeted, so it's time to move on. However Microsoft is super happy that they were able to beat Sony so far so now I don't think they want to move on so fast. They have a lead and 3rd party's can't ignore that. Obviously they can't ignore that and make a game that is different on the PS3 or that would hurt MS and MS has paid its dues. Heck, MS has paid for more than you know. Anyway, Sony will drop price eventually and Microsoft will counter immediately even if it's to the point of giving them away because nothing means more than keeping a customer away from Sony, even if that means selling off all your studios. But enough of my rant. All I got to say is you suck. I suck. Video games suck. But Microsoft doesn't suck because they have enough money to dictate who thinks what.

SSCOOLCHEA5942d ago

" Is it safe to say that Microsoft will probably continue to pay/persuade to make sure the games are the same on both platform’s, just as things are rumoured to be at the moment. "

microcrap holding us back .......xbots are really stupid gamers . they like old shlt but think its next gen ...

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40°

XBLA Classic 'A World of Keflings' Is Coming to Steam, and There's a Demo

"Back in the innocent days of 2010, A World of Keflings was a fairly popular successor to A Kingdom for Keflings. I even wrote about it a few times in 2012! But the world of humans moved on, and NinjaBee's city-building/adventure game was last seen on the ill-fated Wii U in 2014. Fast-forward to the dark year of 2025, and not only is A World of Keflings coming to Steam, but there's already a playable demo! Perhaps the cheerful, no pressure gameplay that the Keflings bring is just what we need nowadays," says Co-Optimus.

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co-optimus.com
40°

Find or Be Found: Making Burglary Horrifying • VGMM

Find or be Found puts players in the roles of desperate thieves robbing haunted houses, with one player infiltrating the building while their partner guides them remotely through cameras and a radio. The twist: you're not just avoiding security systems, but supernatural monsters that want you dead

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videogamesmademe.com
290°

The Real Enemy of Gaming Isn’t DEI. It’s the CEO

From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.

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rushdownradio.net
jambola4d ago

maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad

senorfartcushion2d ago

This is very much a “dummy who volunteers themselves to the middle” comment.

The real enemy is a common phrase, people use it all the time.

Calm down.

jambola2d ago

i'm very calm
you seem very upset however

Notellin1d 16h ago

You don't seem calm at all. Don't take this so seriously, you seem desperate responding to others defending your opinion that lacks any value or critical thought.

jambola1d 15h ago

stop projecting
i'm not desperately dong anything, i'm tapping at keys on my keyboard bud

PapaBop1d 15h ago

It's not like kids show with one bad guy? I present to you.. Bobby Kotick

ABizzel11d 13h ago (Edited 1d 13h ago )

DEI was never the problem and it was an ignorant take to begin with.

DEI is why games like Kena Bridge of Spirits, South of Midnight, and Ghost of Tsushima exist.

DEI is why we have a huge resurgence in Japanese, Chineses, and Korean developers producing games like Stellar Blade, Black Myth, and why Nintendo & Sony exist.

DEI is why more and more games have HUGE accessibility options with both Sony and MS fully behind this.

DEI was never a bad thing, the entire purpose of DEI is representation of all people, genders, disabilities, etc…

The problem was people used DEI as a default derogatory term to describe what they believed was forced representation, which allowed colorist, racist, sexist, misogynist, homophobic, and xenophobic fools to run away with the negative DEI narrative.

jambola1d 3h ago

you don't get to decide other people's motivations
sorry to break it to you

ABizzel16h ago(Edited 6h ago)

To each their own, however, nothing you said invalidates why some people take offense to DEI incorrectly.

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Sciurus_vulgaris3d ago

Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.

Killer2020UK2d ago

The fact that they also rarely have any real expertise in game development compounds things. They'll look at what's been successful elsewhere, lack the knowledge to properly understand why they have been successful and then force a team to 'reproduce' their badly interpreted idea of that success.

We see it so often with sequels to games that were successful too. The team are left well alone, they have a break through hit and all of sudden the money men descend on the IP and completely railroad the dev team's ideas. Usually winds up being 'make the same game but MORE'

LoveSpuds1d 16h ago

This is true throughout all of the corporate and public sector organisations to be honest. CEO's generally move amongst the corporate world without any need to have experience of a particular industry, they simply need to rely on their senior leadership credentials. A CEO of a retail giant will just as easily transition to a CEO role in the energy sector for example.

Not defending CEOs here to be clear, I think it's a huge part of the reason the western world is so fucked up. CEOs don't need to care about the sector they work in, in fact it's better if they don't care if they want to screw everyone to make profits.

GhostScholar2d ago

Companies don’t hire executives to break even. If the goal is breaking even then why start the company in the first place.

Soy2d ago

That's understood; it's getting record profits and expecting to always beat those record profits, and seeing anything less as a total failure. Then they lay people off and raise prices to reach those record profit levels again, just to sate shareholders. It's setting expectations way too high just to spike share prices, then inevitably falling short. It's feeling entitled to being more successful than everyone else. It's the CEOs doing all this to boost their own bonuses.

ABizzel11d 14h ago

Growth benefits the company’s profits and therefore the company’s stock if publicly traded, which pleases the shareholders making them more and more rich, which is why Growth is always at the forefront of the vast majority of any publicly traded company.

More growth = More Money and the people at the top want all the money they can get. I can’t really blame them anyone would love to see their profits go from tens of thousands to hundreds of thousands, to multi-millions it’s almost like a gambling addiction.

But it also goes to show someone how morals can go out the window for a lot of these people, and how amazing some CEOs are when they catch this early and provide a balance solution that takes complete care of their employees across the board while keeping the business sustainable IE: Insomniac Games ALWAYS on the best places to work list. The rest of the industry could learn.

jambola3d ago

honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it

TiredGamer2d ago

I think the reality that we don't want to convince ourselves of is that without the rise of "horse armor" and DLC, game budgets would have essentially stagnated (smaller teams/smaller games), or game prices would have risen much more dramatically than they have. There was an incessant drive for bigger worlds, infinite detail, and hundreds of hours of "gameplay" over the last two decades, that while perhaps a natural evolution of things, needed a suitable funding stream to accomplish.

HyperMoused1d 23h ago

What...CEOs make tens of millions and that doesnt include SLT etc etc...we now have multiple editions of games, in game currency, MT's, battle passes.....and what do we get..worse game than what was coming out 20 years ago....dont drink the cool aid, its this nickel and dime crap that is absolutely leading us to gaming destruction.

senorfartcushion2d ago

This is the worst possible answer to this conundrum. Blaming the masses is blaming the only people who are constantly “told” to buy.

Consumers are the only ones not to blame here. People make their own choices all the time. Disney movies are bombing and DEInis being blamed. Has that been enough to put Disney out of business? No and it never will.

Christopher2d ago

Disagree. Businesses are able to do what they do because people are bad consumers and don't think critically about purchases. Disney got away with doing shit stuff for years and it's just the last year where people got tired of it. It's not like it didn't work for 5 years or so for Disney to do the things they've done. They'll just move onto another way to get people to see movies and it will be just as bad but more profitable until people wake up and realize it.

TiredGamer2d ago

Consumerism drives business behavior. It's not so much "blaming" as it is observing behavior. The point I'm making is that the direction that games have gone are driven by the spending. Consumers are spending on DLC and they are driving the expectation of more glitz and padded out (lengthier) games. If they continue to pay, they will continue to drive that direction until a threshold is reached that forces a change in behavior.

senorfartcushion2d ago

Corporate advertising is the most powerful force on the planet.

This is N4G for god sake, every day there are arguments between people who are Team Xbox and Team PlayStation because they’ve been convinced that having an identity built on paying money to Sony and Microsoft matters more than having one as individual gamers who can play whatever they want.

And THEN we get to the corporate advertising part: to play whatever you want is to sink MORE into the advertising pits, making it so that you can more than one specific product.

jambola2d ago

ah you're right
they were told to buy it, it's clearly impossible to avoid that
if enough people stopped supporting, it would stop
disney not stopping would only be because enough people didn't stop

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victorMaje2d ago

Agreed. I’ve been saying for years, announce you won’t be buying the upcoming game because of the practices of the previous game, then you only have to stick to your guns once, see how quickly things change for the better.

We have to unite in what we shouldn’t purchase.

jambola2d ago

just imagine a world, fifa came out worse, nobody buys the next one until they see proof it's better and stick to it
or games being forced online for single player and nobody buys it
things would change so fast

HyperMoused1d 23h ago

Just like scooby doo, you have shown us the real monsters are us

+ Show (1) more replyLast reply 1d 23h ago
Inverno2d ago

Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.

coolfool2d ago

I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.

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