...Lets take a step back from the fanboy vs xbot commentary we are all used to reading and look at the game scene from the point of a real gamer.
We all want amazing games.
We all want the network features.
We all want to pay less.
We all want to new innovative games.
We all want the same things no matter what console we currently own, if we trully admit it.
So how do we get there?
"Back in the innocent days of 2010, A World of Keflings was a fairly popular successor to A Kingdom for Keflings. I even wrote about it a few times in 2012! But the world of humans moved on, and NinjaBee's city-building/adventure game was last seen on the ill-fated Wii U in 2014. Fast-forward to the dark year of 2025, and not only is A World of Keflings coming to Steam, but there's already a playable demo! Perhaps the cheerful, no pressure gameplay that the Keflings bring is just what we need nowadays," says Co-Optimus.
Find or be Found puts players in the roles of desperate thieves robbing haunted houses, with one player infiltrating the building while their partner guides them remotely through cameras and a radio. The twist: you're not just avoiding security systems, but supernatural monsters that want you dead
From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.
maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad
Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.
honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it
Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.
I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.
Company such as Valve, Rockstar, EA, and Bethesda.
EA with it exclusives contents on the PS3 version of Dead Space and Mirror Edge. That why I purchase Dead Space used so they would get anything from it. The are basically tell have their consumers to go f@#$K themselves.
Valve tell all PS3 owners to go F@#K themselves because the are a bunch of lazy F@#KS. Release their game (yes I know EA developed the Orange Box for the PS3), but are unwilling to release any patch to fix the 100's of bugs and problem with the Playstation 3 Version of the Orange Box.
RockStar and Bethesda for give the PS3 owners that purchased their game the middle finger when it comes to DLC on the PS3 version of the game (Yes I do know that MS payed them for the DLC and keeping off the Playstation 3). That why I purchase Fallout 3 used so those F@#Kers wouldn't get anything from it.
If these companies think that Xbox 360 and PS3 owners are going to forget any of this then they are clearly mistaken. While the Mirror Edge and Dead Space contents aren't as significant as the DLC for GTA IV and Fallout 3, there will still be people like me that remember how the treated one side of their consumers.
At the end of the day companies have to pay their employees so do developers.
Triple (innovative) AAA titles need money to make; so developers need to make choices which might be unpopular but brings the highest dividend.
And as far as Multiplatform developers go
I suppose they are
Because the Game can only be as good as the 360 will allow it to be(How much better will GTA 5 be Exclusive on the PS3)
And the developers dont want to Better themselves by droping the 360 and following the lead of the Exclusive Developers of the PS3
Because the Exclusive Devs for the PS3 are Defiantly Embarrassing the 360 Devs
Microsoft did not value HD this generation (HD gets no more obvious than HD can I get a MI) and released a system that is technically capable of upscaling HD, but is not realistic for development of HD or is it true HD. In the past hardware lasted 4 to 5 years and it seems that is what they targeted, so it's time to move on. However Microsoft is super happy that they were able to beat Sony so far so now I don't think they want to move on so fast. They have a lead and 3rd party's can't ignore that. Obviously they can't ignore that and make a game that is different on the PS3 or that would hurt MS and MS has paid its dues. Heck, MS has paid for more than you know. Anyway, Sony will drop price eventually and Microsoft will counter immediately even if it's to the point of giving them away because nothing means more than keeping a customer away from Sony, even if that means selling off all your studios. But enough of my rant. All I got to say is you suck. I suck. Video games suck. But Microsoft doesn't suck because they have enough money to dictate who thinks what.
" Is it safe to say that Microsoft will probably continue to pay/persuade to make sure the games are the same on both platform’s, just as things are rumoured to be at the moment. "
microcrap holding us back .......xbots are really stupid gamers . they like old shlt but think its next gen ...