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SWTOR Dev Blog: Creating the Polluted World of Hutta

Via TTH: "You may not think about the ground you walk on in a virtual world, but the truth is someone worked very hard to create every aspect of any given in-game world...right down to the dirt. Alex Thomas, Senior Environment Artist, at BioWare had some unique challenges when it came to creating the home of the Huttas but as very can clearly see, he has both the talent and the passion for it! Read all about creating the perfect backdrop in this BioWare Dev Blog."

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