GDN writes: "Finally, there are some physics issues. Gems will be placed half in walls on nearly every level. In fact sometimes when you are walking you yourself might be half inside a wall.
If this was a test for them to see if they could program something for the iPhone, they succeeded. If they thought this was a complete game that thousands of people would buy, they're sorely mistaken. A game needs to have some ultimate goal, wandering around collecting gems in mazes of various sizes just doesn't cut it. But A for effort guys! Let's see some updates to it in the future.