Game Revolution writes: "If game design had rules etched on a tablet, and if that tablet was placed on top of a high, high mountain, and if in those rules it said sequels had to avoid repeating the same mistakes as their predecessors, then Taito better starting looking for some rope and hiking shoes. Because Exit 2 is practically the same as the original."
+ Beautiful visual presentation
+ Lots of levels
+ Strong variety of puzzles
- Rocks are smarter than AI characters
- Really annoying sound effects and voices
- Stiff controls, circa 1989