The number 1 best game creator/developer is...
Wii Music. /IGN I kid, he's created a lot of great games. But lately I think he's lost direction and a true understanding of what people are looking for in a video game. It's not Wii Fit, or Wii Music in my opinion. Personally, the last good game he's had a hand in is The Legend of Zelda: Twilight Princess. I commend him on all his past achievements, and he'll always be a "gaming god", so it comes as no suprise that IGN picked him as the top developer of all time, the games he's created have had so much effect on gaming as a whole it's hard to fathom, however I still have to question his relevance in this current gen of gaming.
I think he's affected the current gen more than most of the other devs. You can hate on his new offerings but it's brought into focus that after games get realistic enough people will want controls that are more intuitive. The wii is not perfect, but nothing is really. Most people will disagree with me because you've seen me bash the ps3 (that was for fun) and all that jazz. I feel that the next gen will improve because of everything that was learned this gen. Then maybe we can find that console that fits in between the hardcore and casual, and doesn't put off either side. PS: I think a lot of the gaming community didn't like wii music lol. I bet he'll learn from his mistakes.
at number 30 he put kazunori yamauchi who changed the industry with one car game and the professional players use this game to learn the tracks. thanks
This guy is the creator of system shock 1&2 and Bioshock
the ultimate legend!
Hideki Kamiya should have been on the top 10. Having created games in many genres and always succeeding is a feat that very few game designers have. Resident Evil 2, Devil May Cry, Viewtiful Joe and Okami. I mean that's crazy, what's even more crazy is that he has yet to make a game that has averaged below 90% on gamerankings. Please do mind that the "ports" usually gets a lower score. Having said that I think Miyamoto definitately deserves the nr 1 spot. I mean come one, who manages to create games like Mario, Zelda and then doing crazy but very enjoyable spin offs like Mario Party and Mario Kart that no one has yet to really succeed in copying. Also coming up with the Wii was a brilliant idea, hardcore gamers might not dig it but you can't deny how brilliant it is from a business perspective. Earning money not only on the console itself but on peripherals too. That's just crazy how they can rip people off and at the same time having the demand outdo their supply 2-3 freakin years later.
Who would have thought! /sarcasm Parapraxis is right, then man deserves the honor. I don't really care for his newer offerings, but hes got that great past that makes it all OK.
Ew, Cliff Bleszinski is on the list.
i was going through it from the beginning but once i saw Nomura in the 80's i stopped
Bleszinski came in at 40.
Will Wright always reminds me of Clive Owen, physically. Anyway, it's a good list, though I expected to see Nolan Bushnell somewhere on it... Everyone should give this a read so you know a few of the guys behind those games you're so busy playing.
I wished they used a different picture. That picture makes his teeth look nasty. (or are they...)
How the hell can they not include Ted Price? WTF...
I disagree with this lost. Tetsuya Nomura in the 80's is just ridiculous. He was the creative guy behind FFVII, FFVIII and FFX.
Most make sense. I'll agree with number one. But Cliffy B should not be in the top 50. Sorry but Gears isnt worth that much. Great game, and I have played the crap out of it. But innovation it is not. Best developer? give me a breaaak.
Innovation? How many games are innovative these days? I don't think you can say someone doesn't belong somewhere on the list due to that unless its in the top 20. And unless I'm reading it wrong you don't agree with Shigeru Miyamoto getting first? really?
Gears of War is full of small innovations similar to the original Halo. They're not elements that will forever change the face of gaming but they do lend to the immersiveness and have now been copied by many titles. EXHIBIT 1: The cover system Yes other titles have used cover systems but the immediacy and control with a single-button in Gears of War made the 'stop and pop' gameplay popular - what third-person shooter now doesn't have this same cover system. Even FPS like Killzone 2 have adopted it. EXHIBIT 2: Active reload The ability to get your gun reload faster was brilliant - it let the player juggle the possibility of getting damage bonuses and shorter time with the potentially crippling gun jam if they failed. Suddenly the usual reload time in a shooter wasn't just a waiting game and kept the action flowing. EXHIBIT 3: Bleeding out If shot down the player had the time of 'bleeding out', where they could barely crawl around for a few seconds while hammering a button to stay alive longer for the possibility for a teammate reviving them. Other titles like FarCry 2 now use this as it adds a slight gamble to the gameplay where sometimes it might be faster to simply kill yourself and take that reduction in score to get back in the field quickly. There are definitely more small innovations in Gears of War that are overlooked and simply taken for granted by players despite the careful planning and testing behind them. Just because a game doesn't focus on one giant innovation and market that to death doesn't mean it isn't there, and Gears had some brilliant weaks and additions to the formula that have shaped expectations for shooters in this generation (over-the-shoulder zooming, attachment to cover) that would now be weird if omitted from a new game.
As much as us core gamers dislike what miyamoto has done recently you cannot ignore how much he has thrown the gaming industry to the next level. I mean, sure - sony brought it into the masses with the PS1 and PS2 but nintendo have thrown it into that next level.
Miyamoto has created some brilliant games to be sure. HOWEVER From many reports it's terrible working in his studio in Nintendo. As someone entering the games industry at the moment, word is it's hell to be in his studio and not be him. If you're not the godly Miyamoto, you have NO say in the game, NO opinion and NO voice. You take your orders and do them like a good robot. This seems to be an issue in Japan where the top designers are treated like rock stars (take a look at the designer of Dead of Alive / Ninja Gaiden) but the others in the studio do not have a voice. It's why Japan has started to lag behind the rest of the world in innovation for this generation to the point where they're even admitting it now. The best studios are those that work as a whole, not a dictatorship. Watch the making of Halo 2/3 DVDs and you can see though there are many positions and 'ranks' in the studio ideas and feedback are taken from all and it's not simply a case of the Leads handing down work to the minions below. To me the greatest developers are the ones who listen to their audience and craft games for them, not for themselves. Bungie and Guerilla have been demonstrating this beautifully - constantly updating their key title based on public feedback even if it's not necessarily their own wishes (control lag fix in Killzone 2 a good example). Alright, rant over! =) But hope that's opened a few peoples eyes to the wonderful world of current game development.
This spot from my eyes.
What a great developer Shigeru Miyamoto is.
John Carmack *bows*
No surprise here. If it weren't for Miyamoto-san, we wouldn't be playing video games here in America.
you do know that Video games were for the most part were invented in the USA right? They had a similar start to the internet, at Universities. A lot of the video game stuff happened pre 1970.
I think the number one was quite obvious... I'm not a huge fan of his games (particularly his last games...) but I would have put him at the top of the list anyway. Well, some names are missing imo, or some deserved a better ranking but that's probably 100% subjective Still good to see that the creators of games like Okami, Deus Ex, Ico, Psychonauts or Baldur's gate appear in this top.
John Carmack and Hideo Kojima, in the top 10. Undoubtly two of the most influential developers of our time next to miyamoto.
I actually said I AGREEE with number one if you read my post. Im simply saying Cliffy B who created one good game should not be in the top 50 list of Greatest developers of ALL TIME. If the list was for this generation, than hell yah. I loved gears. But this list seems to be calling itself all time and than remembering this generation a bit more than the past ones. Its a bit biased. Thats just my opinion:)
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