John Erikson writes "Alex Shepherd has returned home after the war and his brother is missing. The town of Shepherd's Glen is under the influence of something sinister and frightening. The game is quite well paced and keeps players in the dark for most of the experience while throwing tidbits of information to keep it appealing. As we all know within the confines of the horror genre storyline and scripting is massively important, however due to its overriding predictable nature Homecoming falls short of the mark. I would go as far to say that by the end I was hoping that the story direction was not as predictable and transparent as it appeared."