Firing Squad writes: "PC gaming has a long history when it comes to horror-action games, or as I've dubbed them, the scary shooters. Both Doom and Quake were certainly based around horror themes, while the System Shock series in particular is well known for its ability to get you jumping in your seat through an excellent use of ambient lighting and sound effects. Historically, these types of games have never been a favorite of this writer for a multitude of reasons, the most important being that I'm a huge wuss who jumps at his own shadow. System Shock 2, while a fantastic game in many rights, was played in 15 minute spurts due to the fact my mother was tired of changing my sheets every morning. So when Sierra and Monolith released F.E.A.R. in 2006, a game that featured an insane telepathic girl who makes Veruca Salt look like an overachiever, I was in no rush to replace the plastic sheets on my bed."