IGN: Phantasy Star Portable Review

Despite its problems, including a terribly lackluster story, poor AI and imperfect lock-ons, Phantasy Star Portable is really satisfying, especially if you enjoy collecting loot and seeing your deliciously fashionable robo-wizard level up. The diversity of the weapons, mixed with the franchise's intrinsic charm, make this an appetizing title for the dungeon-savvy gamer.

Presentation - 6.0
Graphics - 6.5
Sound - 7.0
Gameplay - 7.0
Lasting Appeal - 7.5
Overall -

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SynGamer4004d ago

Sounds about right. The demo was fun, but you could already tell that you would have to replay missions in order to get EXP and the enemies NEVER changed. No randomness at all, same missions, rinse and repeat = boring in my opinion. I really wanted to get this game but if i'm going to have to grind at least change the enemies and their locations a bit.

rockleex4004d ago (Edited 4004d ago )

Anyone? O_o

*slowly raises hand*

Come on, I don't care if its a 2D pre-rendered MMORPG, I just want an MMORPG for the PSP! Imagine ad-hocing with three of your friends, and then proceeding to PvP online against other guilds/clans! ^_^

INehalemEXI4004d ago (Edited 4004d ago )

sounds good to me.

ThanatosDMC4004d ago

After being inundated with Monster Hunter juices... i hate the idea of leveling up. I'd rather kill something and carve out their parts and then make my weapons and armors out of my enemies corpses.

helrazor3434004d ago

I actually just got this game yesterday, and I've played some of the past PSO titles, and I've found it to be quite enjoyable, especially in its portable incarnation. Although I have to admit, what I really want is a next gen. traditional Phantasy Star, because what I love about this IP is the art direction, the blending of traditional fantasy elements with sci-fi, and its unique identity. I guess we'll just have to wait and see what SEGA wants to do with it.