"I'll have my full review of Watchmen: The End is Nigh online tomorrow, but playing the game the last couple of days brought an issue to the forefront of my mind: Shipping a game with offline-only co-op in the year 2009 is an abomination.
When you play a game like Watchmen or, to bring up the last major release that spring to mind, Kane and Lynch, in which co-op is key and there's no online component. It's almost like the publisher is giving you the finger. 'We recognize that playing with a friend is key to enjoying this game," they seem to be saying to you. 'But we were just too cheap or too rushed to hit our release date to bother making it possible in the way most people play with their friends today. Enjoy this game in the same way you would have if it had come out in 1985.'"