Elaborating on the overseas policy, Inafune-san makes his high opinion of the Xbox 360 well-known. Despite the perceived risk of developing for a Western format, Inafune's decision to support the Xbox 360 exclusively with Dead Rising, the timed exclusive of Lost Planet, and added support of PlayStation brands such as Devil May Cry and Resident Evil, ultimately bore significant success.
"I think I can only get away with saying this now, but I really thought that the using the Xbox was only way to break into overseas markets, and I took that hypothesis all the way", exclaimed Inafune-san. "In the end, I am very happy that I did so. Also, I think the hit success of Dead Rising and Lost Planet helped to bring our sometimes difficult creator organization together."
honestly to me it seems like all these japanese developers are assuming that since the xbox is american its the key to conquering the west
if you ask me the way they can break overseas is release everything equally on all systems that way everyone can get in on it even the west
am i the only one that sees it that way
i know its a crude explanation but it always was hard for me to explain things
Headlines a little out dated. It should read "Xbox [Was] The Only Way Into Overseas Market" going by the quote it's based upon.
Considering its record breaking attach rate this is no surprise, most new IP's have done extremely well on the 360 when they release on it exclusively like Lost Planet, Dead Rising, Mass Effect, Bioshock etc all selling over a million
While the same cant be said for the Wii and PS3. Look what happens to the Lair and Haze devs, it wasnt pretty, and then there's all those non causal Wii games which have failed to make any impact
Which is why the 360 is a devs best bet no matter what region your in
hey Guys look at the comments below the article.all comments are dated 2007.article posted with 03/03/09 date. huh!
2 year old article, this is great.