Two Worlds: The Temptation is developer Reality Pump's upcoming sequel to RPG released in 2007. Set shortly thereafter, it will build on key events from its predecessor while retaining its distinctive open style and adding new eastern regions to the land of Antaloor.
IGN Writes: "Two Worlds was a laughing stock. There's no point in pretending otherwise. A vaguely Oblivion-esque roleplaying game, it reliably failed to match its ambition with its budget, resulting in a buggy, bizarre thing with a script seemingly written by a madman drunk on tramp juice. The one thing it did get right was timing - fairly hot on the heels of Oblivion, and something a little refreshingly different in the 360's relative youth. Also, it let you strap multiple swords together to make one even better sword. There's no arguing that that's a bad idea, right? Snickerfest it might have been, but the 2007 RPG sold well enough to warrant a sequel , one that we're told will be much, much better: built new from the ground up, rather than being simply more Two Worlds. That's your cue to stop sniggering at the back and pay attention."
PC Games Hardware reports that upcoming RPG Two Worlds II is able to feed eight CPU cores with tasks like rendering and gameplay stuff. They even show a screenshot from a task manager running Two Worlds II on an eight core system.
Maybe they scale well with i7's? My CPU has 4 physical cores and 8 logical cores, which if used properly can generate a huge performance boost over 4 physical cores.
Both PPE & SPUs are cores.
SPUs can run indepentantly of the PPE or along side it, SPUs have the own kernal, memory & DMA. SPUs are CPUs in ther own right, so are cores.
Brutal Gamer writes - 'It's been well over 2 years since the first Two Worlds was released by TopWare Interactive. The first title was attacked heavily in the reviews, claiming the game to be an unstable and buggy mess, not something which you'd like to hear about one of your first console platforms – meaning the second one has quite a lot to make up for, but has it? You'll have to read on to find out.'
is a more fitting title.
What a waste of $70 on my poor 360, the original Two Worlds was. My 360 died shortly after too, probably from disgust and shame at having been made to play that awful, awful game.
This is a franchise that doesn't need more content, it needs to die.
If you don't believe me, download the demo off the Marketplace. It's bad, VAMPIRE RAIN BAD (different genres, I know, but both excellent examples of abysmal games).
As far as Diablo clones, at least Sacred doesn't take itself too seriously and is relatively fun to play.
Won't be picking this up. Will be picking up Sacred 2 though.