This week, Joshua Hyles from LoadingReality.com explains why Nintendo will never be able to break into the hardcore market with their current system, the Wii. Wii Shout is a weekly column by LR.
From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.
maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad
Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.
honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it
Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.
I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.
Matt Miller: "Every subscription to Game Informer now raises funds for St. Jude. We want you to know what that means."
I subscribed to this not knowing about how some of the proceeds go to St. Judes.
Really cool that some of the money goes there.
Even if people don't subscribe to the mag, it might bring people to the charity.
Celebrate the Super Star Wars SNES trilogy anniversary—1992 to 1994 classics that redefined retro Star Wars gaming with iconic levels, bosses, and chaos.
Really, it always makes my day to go to the zoo and laugh at all the people who think they know what they are talking about, but they don't. It's kinda like watching a fish that jumps onto dry land, thinking it can breath out of the water. Let's break this down, shall we?
First off, he starts off with the holiday season. Okay...well, for the sake of his argument you would have to ignore the rest of 2008 (and admittedly slow year for us Wii owners) otherwise it wouldn't make any sense, right? Actually, that first argument doesn't even make any sense, since I think out of the games he mentioned, Animal Crossing was the only Nintendo holiday release. If he's going to mentioned Wii Fit and Mario Kart, he might as well mentioned Super Smash Bros. since Mario Kart only came out a month afterwards. Oh, but wait, that would ruin his whole "not a single one of them rated T" bullcrap. Sorry, when you're trying to make a point, casually omitting certain facts to prove your point is not how it works.
He goes on to say that Nintendo will try to break into the hardcore market with games like Madworld, House of the Dead, and Dead Rising. A couple of fallacies with that claim. The first one is that Nintendo isn't making any of those games or really even publishing any of them. And you know what? Nintendo didn't go up to them and say "make some hardcore games for us kthx!" In interviews for Madworld, the lead developer said the Wii was chosen because the controls made a game with a new experience, in fact, the people behind The Conduit said the same thing, and Suda51 said the same thing about No More Heroes. Secondly, going back to his first paragraph-like monstrosity, he instantly clumps anything less than a T rating as "not hardcore". Excuse me, but that's also not how it works. Super Mario Galaxy is hard after you get passed the first 60 stars. Warioland's extra challenges are near impossible, and Fire Emblem is not a game any one not familiar with gaming can jump right into. Heck, even Animal Crossing is not a game worth the money if you don't dedicate the time to playing it, since it works in real time.
It would be nice to think that Nintendo has forgotten about the hardcore crowd...but since they are bringing back Sin and Punishment and a new Zelda and Mario confirmed, it's kind of hard to go with that statement.
Lastly, to answer this guy's last statement where they have better be more announcements for Wii stuff, they already have. The rock you're living under might be causing your internet connection to be slow, because there are a ton of games already announced that has Wii owners excited. Of course, it might also help if you take your hands off your ears and stop chanting "the wii is not hardcore lalalalalala the wii is not hardcore lalalala I can't hear you lalalalala"
Well said Xander.
Away from the whole idea of "hardcore" and "casual" all together. It reminds me of the marketing scheme Sega used against Nintendo back in the day with attempting to stigmatize their then competitor as the "Kiddy" system. I understand the distinction trying to be made but, I feel its just a bunch of politicos trying to get the ruler out.
But anyway, I feel Xander did make a valid argument (on both posts) I see alot of fans of other consoles, cheifly the PS3, get pist off when an xbox fan tries to say PS3 doesn't have any games worth owning besides mgs4, or vice cersa for ps3 fans to say xbox is nothing but a shooter console. Then turn around and make such outlandish claims about the Wii. Its a tired merry-go-round as far as I'm concerned.
I've said this since the Wii became a smash hit, it is following the same trend as the DS. The same phrases and arguments were being said about that system as well. Now I doubt anyone is still calling the DS a fad or a handheld that doesn't have any "hardcore" userbase. At least not if they're sane. And DS has a library with games like brain training and Nintendogs.
I don't believe the statement that Wii will never attract the hardcore gamer. See in my perspective, the truly "hardcore" gamer follows the games, not the systems themselves. Sony is learning this the hard way this gen. Nintendo learned this two gens ago.
The financial climate has exposed the broken business model of HD gaming. Many of these companies will be looking at the Wii for salvation (for lack of a better word). There are consequences for ignoring the marketleader. And don't give the tired attitude of "graphics and horsepower" if that were true the psp would be wiping the floor with the DS, and console gaming would have been way past destroyed by the PC gaming world by now.