Chris Matel writes "Why are little girls so damn scary? Seriously. They're everywhere throughout the horror genre; always eerily visible out of the corner of your eye, usually with entangled hair drooped over some sort of horrific visage, and with revenge-by-death on their mind. Whatever the reason, Monolith sticks with the theme as Alma returns in the proper sequel to their 2005 suspense-driven first-person shooter, with F.E.A.R 2: Project Origin. Overlapping a bit where the first game left off, Project Origin ultimately struggles to assert itself as either a creepy thriller or an all-out, action-driven ride. Though the game fails to genuinely excite, you're still likely to come out of the experience with nods of approval and gallery claps of satisfaction-it just seems less likely you'll be cowering in a corner or overtly ecstatic with what's offered this time around."