While the PS3 and Xbox 360 gamers were enjoying the long awaited release of Street Fighter IV, the PC gaming community fell victim to Capcom's anti-piracy strategy. 2020 Gamers editor Marc expounds on Capcom's error... after the jump.
this is of no suprise though, but will the PC version even be good?
You can always buy a PC controller, i heard the PS3 controller could be used to play PC games too.
The versions being played in arcades right now are basically the PC version. It's running on standard PC hardware. In fact, Street Fighter IV was developed for the PC first to put out in arcades then for consoles.
Street Fighter 4 is a good game to me, but it left me a little underwhelmed. I set my standards too high, but for $25 I could pass that deal up.
/thumbs up Just unlocked Akuma on my PS3 version , his Ultra is great.
I absolutely HATE piracy but DRM really needs to be corrected.
Almost feels like leasing a product. I'm sure there are cracks out there to counteract it but it still sucks. Will never support a game that has DRM.
There are some controllers for fighting games on PC that I have seen on Amazon.Some work better than most arcade sticks.
Any good ones you know of?
Yes because jacking up the security on DRM is totally going to persuade pirates to purchase your product. Bioshock came out Not even a month later it was cracked Bioshock was one of the first to have heavy DRM, this isn't gonna be any different.
It would seem that DRM on even consoles fails hard, those that are getting loose with DRM restrictions are getting good sales. A good example would be Sins of a Solar Empire.
Sins of Solar Empire sold well due to being a good game as well as having somewhat of extra support due to no-DRM. Release Spore without DRM and everybody and their mothers would pirate it.
Well I now know what im going to do when this is released.. capcom = FAIL! Yes DRM sucks and even then it's still crackable so alls they are doing is giving their loyal fans grief. Lets be honest, the meat of sf4 is going to be the online mode (especially on pc) you don't need DRM to keep pirates off online modes.
DRM really isn't that bad, guys. What's the problem with it?
It doesn't work and in the end, it hurts the consumer. Remember the whole Spore madness?
LMAO did they ever fix the Amazon reviews?
DRM is nothing but a scam. I can't believe that corporations are allowed to get away with selling this crap to publishers when they don't even work. Big waste of time, effort, and money on both the dev and consumer sides.
Spore... ...double-click ...start the game. God...I forgot how terrible that was. Thanks everyone!
It's like buying a product with strings attached. Need to call up for a license renewal after a few installs. Need to be online for verification to play. What if the company goes out of business or drops support of the game and you want to play it years from now? DRM is no good as it tries to wrest control away from consumers.
You guys are just going to download the crack for it anyway...what's the point?
Just stop releasing games on the PC.
And shrink your potential player base by 250 million+? Yeah, not likely.
Why would a game developer limit a potential market. Especially in today's development style where most of the game assets are created and developed on PCs first. This is especially true for the Unreal Engine based games(Assassin's Creed, Gears of War, etc.)considering that the Unreal 3 Engine was developed for PCs first.
For the simple reason that 90% of the titles you played from the PS2 to current era were developed on PC developed game engines and the sole reason we have the constant graphical push we are enjoying now on consoles.
release your game with DRM: hackers break security measures within a month, 70%+ of userbase is composed of pirates. piss off vocal few who tear your image online. sell horrendously compared to console version. release game without DRM: hackers break security measures within days/hours. 75%+ of userbase is composed of pirates. piss off investors. sell horrendously compared to console version. it's really sad lately.
Let me make it more accurate release your game with DRM: hackers break security measures within days, 50%+ of userbase is composed of pirates. piss off a good amount of users including potential costumers who tear your image online. piss off investors as you see costumers out of principal or spite pirate it and be VERY vocal about it. sell poorly compared to console version. and the worse be known as the game its better to pirate than to buy release game without DRM: hackers break security measures within hours. 45%+ of userbase is composed of pirates. See actual sales from the very vocal anti-DMR costumers. sell poorly compared to console version. I think 2008 was an excellent opportunity for the PC gaming industry to show how DMR can cause more damage than good, even Gabe Newell said that the only thing DMR is doing this days is promoting piracy
to true gabe did say that, PC is always going to be better than console in every way beside game sales, this may be because of pirates or that the games are not good enough in the first place. for me pirating is last option and i dont like doing it as i like games on PC, steam to me is the future of the PC market. i currently have 25 Games on steam with mods included. i do have disk games that are not pirated just borrowed from friends, only have 3 pirated games which i hardly play. i have prefered consoles for a long time, since the SNES to mid PS2 but with the PC its just more flexible, i can use console pads for racing or games were M&K does not work well. on PC games play better, look better and have larger player per room, on PC i can access the PSN and xbox live through games for windows plus having the benifits of steam and xfire. so there is no limits everything the PS3 and the 360 can do the PC does it much better. i have all platforms besides the DS. PC is always number one. first choice for games first choice for fun.
I think I can confidently say PC gamers won't even waste their bandwidth on this console crap let alone buy it. I really don't know where capcom are coming from beat em ups are a complete waste of time on the PC.
Being someone who has gone completely to PC gaming after my the last generation of consoles, I am happy with this. I thought I would miss out on fighting games, but seeing a huge release like Street Fighter IV coming to the PC gives me hope and yet another use or my gamepad.
Seems like the logical thing to do. I would of just scrapped the PC version to tell you the truth. PC games always get pirated like crazy.
Sales will be piss poor because of heavy pirating, and even with strong DRM it'll eventually be hacked within the first few weeks. Strong DRM will piss off the pirates, who then attack the online reviews (such as with SPORE) and cause lower sales for Other Platforms. Xbox 360 has piracy, but not the level of PCs. At least not yet. For now, it's smarter to stick with Consoles.
Then explain why games like The Witcher, STALKER, Crysis, Left 4 Dead, The Orange Box, and more have sold millions of copies?
To be more accurate, games like Enemy Territory Quake Wars, The Orange Box and Left 4 Dead sold far more on PC than they have on their Console counter parts. This information has come straight from the developers themselves. So it is not accurate to say that they will not sell well. If the game is good enough, it sells and sells WELL.
I don't understand why Capcom didn't just go the service route if they wanted to curb piracy. Yeah, pirates can crack the SP, but it's usually an entirely different prospect when you want to play online with others. Personally, I'd rather have this on console anyway because I haven't had any good experiences sans FFXI with PC support for Japanese games. The sting of Silent Hill Homecoming and Phantasy Star Universe still lingers among others.
Devil May Cry 4 was a fantastic PC port. Capcom is doing all their PC porting in-house now instead of outsourcing it to companies like Ubisoft because Capcom's Japan HQ believes that the PC is growing platform.
What a completely boneheaded move. Nobody is gonna play this on the PC, it's a console game. Funny they chose not to release it for the PC due to piracy, yet they went ahead with the XBox 360 version that was pirated on the 11th, 6 days before the release date. Nice...real nice.
It will probably get play on the PC, but perhaps not as much as their console counterparts. It will however be enough for them to profit from it. Anywy you look at it its a potential revenue stream for them.
The expanse market share of PCs to consoles are HUGE. I will guarantee the PC userbase will way... WAY... better. 1) Asia + internet cafe + SF4 = GOLD 2) The PC version will sell on a slow burn and will be the gold standard on the PC.
stop releasing games on PC, DRM won't work, there is always a way for a pirate to pirate your software, DRM included or not.
Stop releasing games on PC, and the consoles will get the same problems with pirates. It currently is a lot easier to pirate games on PC, but if no games get released for PC anymore, all the pirates will swarm to consoles. This is a hypothetical scenario that will never happen, though.
You can't just stop releasing games for PC, that's nonsense. PC gaming is still a huge and profitable market.
Well, this gives developers more fuel for their sales on consoles vs pc's. RElease on console 1st, then people who can't wait are going to buy for their console instead of their pc. Then they say it doesn't sell well on pc. Then they don't want to make it for pc. Just release all at the same time. If people are going to pirate it, they're gonna pirate it. There's nothing u can do about it. Quit pissing honest pc gamers off.
You can still make alot of money off of the PC market, its just that many companies are not willing to take the time to make DRM which is fair for both the company and the consumer. Crysis sold 2 million copies worldwide, didn't seem like it had alot of advertising and it didn't run on alot of PC's. S.T.A.L.K.E.R. SoC and S.T.A.L.K.E.R. Clear Sky are two of the best PC games out there and they have sold a few million copies, piracy actually helped this title quite a bit due to more people finding out about it and liking it enough to buy it. Plus the mods for it are quite awesome. Valve have Steam which brings in money and the Orange Box etc have sold alot so far. There will always be piracy, developers and publishers must face that face and just create a damn good game instead of whining about piracy. Why is it that there alot of games on the PC that have sold a ton of copies yet you still get the same old devs/publishers complaining about piracy as if it really affected them that badly. I admit I pirated World of Goo, great game but it was overpriced, nearly £18 for something a little more than a flash game.
PC Game distribution. My point about poor PC game sales though is that the ratio of Pirated to Legitimate copies is enormous. Sure, Crysis sold 2 million copies. But it was nowhere near the amount that the developer needed, which is why they publicly stated that they would start developing for consoles as well. With a game like Call of Duty 4 selling 10 million copies on consoles, it's easy to see why Crytek took a second look at their sales figures.
Crysis selling 2 million copies is actually great when you look at the hardware you had to have to get the most out of the engine.
Even with a Controller or Arcade stick I would never play the PC version of the game for 1 simple reason. The vast majority of gamers bought the PS3 and Xbox versions and hence there will not be many people online to play against. Considering that's one of the best parts of the game and the main draw in some peoples eyes there is really no reason to pick up the PC version.
The online aspect is the >>>WORSE<<< part of the game. Compared to the SF2HD Remix it takes tooo long to start a match and given the fact that I have 4.8mb down and a 1.8 mb up, every person I challenge that has even a mediocre connection causes the match to run in slide show mode. Absolutely atrocious.
Well it doesn't appear you've researched anything very well because you can play against people using the 360 version, not only that, you don't have to pay online access for it.
They should have delayed it for the 360 also, then.
Yup I agree, at least according to how they state their policy.
Dangling really good drugs a mile away (PC) and dangling halfway decent drugs at arms length (console). Any crackhead would grab whatever is at arms length.
I'm a console person 4ever, but will never say get rid of P.C., since all games start on Big Brother. I think most P.C. people will pass this up cause everyone is either playing an FPS, MMO, or RTS. Piracy does suck cause it forces companies to make rash decisions, which could hurt them in the end. But I will say One is NEVER better than the other.
how about they stop releasing games on PC and then maybe PC Pirates can see what they are doing.
why don't they have this game as a STEAM download? STEAM's DRM is probably the "fairest" DRM I've seen so far. Plus, you are connected to a community and Have Achievements for those Achievement Whores.
A Steam version would expand their audience even further. I hope they don't do steam exclusively though. As much as I like steam games, the service has been too unstable lately and as removed the fun factor from some of games at times. Examples: authentication dropping while still online, unlocked achievements/weapons disappearing in the middle of a TF2 game(happened to me and everyone on a server about a day ago), bad server match making in L4D (sometimes it takes half an hour for a group of four to find a non laggy server. Due to that I prefer to get the non Steam versions of games if it is available.
its only available on 360 version tho... I don't see any PS3 piracy yet
capcom. make em wait. all of the pc pirates should stop the nonsense.
why the wait for the Wii version? :) ya know it's coming.
they should have done the same thing with the xbox 360 version, everyone I know have that console for playing pirate games...
I have no idea what people are talking about but most of the reviews I have read say the online works great and pretty much on the level of HD Remix. My experience with the game confirms this as I have played about 50 matches online and only about 3 were bad enough lag that I had to quit the match. All the others worked pretty flawlessly.
You do realize review copy is played on private servers so most if not all pre-launch reviews of the multiplayer aspect is bubkiss. It takes me about 5-6 seconds to get into a match in SF2HDRemix while in SF4 it takes substantially longer and the connection quality on average is poor. Unless you're playing opponents in your metro area or a friend its going to be sketchy.
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