In a recent interview, AM2 shifted the blame for no online play on VF5 onto the fact it runs at 60fps. Hit the jump to read the full interview.
AM2: "Our stance toward the online gameplay has not been changed from what it was before. VF5 runs at 60fps. It would be nice if there were an environment where we could communicate with no problem at all under this condition, but unfortunately, there are various barriers for the network gaming. We wish we had an Internet environment that would convince the players who develop frame-by-frame offense and defence. The Japanese advanced players play battles that can be determined within one frame! We were interested in dowloadable extra service and PlayStore, but we decided not to adopt them this time. Instead, we decided to include every possible item we can offer since we could secure sufficient space due to the introduction of Blu-ray Disc."
Plus celebrate Sonic’s 30th anniversary with a trio of titles: Sonic Mania, Team Sonic Racing and Sonic Forces.
Although fighting games are entering a new Golden Age, there's a number of franchises that deserve to be brought back.
I think licensing is one of the major reasons Fight for NY hasn't been ported, since its original release. Def Jam had a poll on their Twitter a year or two ago asking if people would be interested in a new entry to the series. A surprise next gen release with AKI developing it would be cool
Definitely yes to Weaponlord, Bloody Roar, Rival Schools, Power Stone, Bushido Blade, Darkstalkers, and the Def Jam games. I was really big into fighting games when I was younger. I would Like Primal Rage, B.A,T., and Eternal Champions to come back as well.
It’s been a while since we got a new Virtua Fighter game. What’s going with the series?
Ask Sega. All of Yu's games haven't gotten updates. And they aren't helping to bring Shenmue 3 to console and PC. Spent most of their time on Sonic and Yakuza. Like they forgot the man that got them started. He was the "Miyamoto of Sega." Too many hits under hits belt.
VF is one of the best if not the best, technical fighters around based on real fighting styles. No supers, no finishers,etc. I wish there wasn't any juggling. It was fun as a videogame mechanic but I would like full realism for a fighting game. It's like adding nos to Gran Turismo. Would be fun. Just doesn't fit the realism Kaz wants in his game of winning through skill and perseverance.
I'm hoping for a new Sega surge of games in and out of VR and more respect for Yu and his properties. It's just not the same Sega I grew up with though.
As a side thing, Sega could have even updated Last Bronx to a modern fighter like Namco did with Soul Blade to Soul Calibur.
https://youtu.be/Wl8qIQKMsb...
But they've sat on that too.
Loved me some VF wish they would update the game i still remember my first Jeffery power bomb on VF 1.
has a huge online experience with 8 people at a time on a track. Your telling me that the game somehow is affected by online capabilities to keep it 60 fps?
I wonder if there is a way for the developers to limit the frames to 30 fps, just for online mode only. I've seen and used emulators that allowed control over the fps before and I don't see why this isn't possible. Then again, I'm not a developer.
Why not make the multiplayer 30 fps then? Bad excuse.
This is a kind of poor excuse, sure there will be lag in all online games. All they need to do is build an awesome netcode which can be affected by lag buts it not as severe.
I think its fair to say. You cant exactly recreate a good fighting game experience via online connections. Atleast till everyone is running a solid Fiber-Optic line.(lol) I mean has anyone ever played any of the Mortal Kombats online... Deception,deadly alliance,Armagedon.... If you have then nuff said. Im real sketchy about giving another online fighter a chance. Especially a game like Tekken im really worried about. My favorite character "KING" has some devasting throws that are linked into combination. You have to time the button presses almost perfectly and I time them off his actions. Like mid way into the arm grabb I start the Reverse arm slam Etc.... Can you Imagine wat Lag would do to that. It would very hard to nail moves like that.