SG: "First of all, Monolith Productions, you could have dispensed with the full stops this time around. It was stupid to begin with – First Encounter Assault Recon? – but you had the opportunity to just go with FEAR this time around. Anyway, F.E.A.R. 2: Project Origin overlaps with the end of the first game, which means that you're playing as a different character with a different squad. Your team follows a trail of suspicious characters and secret scientific experiments while the city crumbles around you."
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Following on the coattails of the highly successful First Encounter Assault Recon, or F.E.A.R., Monolith Soft and publisher Warner Brothers released the highly anticipated F.E.A.R. 2: Project Origin.
Set immediately prior to the finale of Point Man’s adventure in F.E.A.R., Project Origin tasks the player, one Sergeant Becket, and his squad with the retrieval and protection of Armacham’s Genevieve Aristide. Shortly after you battle your way through her apartment complex, a mushroom cloud explosion blasts through the city, successfully incapacitating Becket. While passing in and out of consciousness, Becket sees his journey from Aristide’s apartment to a hospital bed where he hallucinates being torn asunder by demons. Upon awakening, Becket finds himself pitted against a team of special ops soldiers cleaning up Armacham’s involvement from the original F.E.A.R.
Direct2Drive has given Monolith's shooter F.E.A.R. 2 a significant price cut down to $20. The title ran $35 on D2D before the cut and currently runs $50 on Steam.
i still think these scores are generous. fair play to those who enjoy it but its not for me.
This score seems about right.