"Project Origin" is not so much a sequel as it is a parallel story to the popular action-horror game, "F.E.A.R." It begins just before the original "F.E.A.R." team sabotaged the reactor at Armacham Technology Corporation's Origin facility. You play as Michael Becket, a member of a Delta Force team suffering from hallucinatory visions of a young woman with long stringy hair, sent to arrest ATC scientist Genevieve Aristide, but before you can get your hands on Aristide, the city is rocked as Origin's reactor blows.
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Following on the coattails of the highly successful First Encounter Assault Recon, or F.E.A.R., Monolith Soft and publisher Warner Brothers released the highly anticipated F.E.A.R. 2: Project Origin.
Set immediately prior to the finale of Point Man’s adventure in F.E.A.R., Project Origin tasks the player, one Sergeant Becket, and his squad with the retrieval and protection of Armacham’s Genevieve Aristide. Shortly after you battle your way through her apartment complex, a mushroom cloud explosion blasts through the city, successfully incapacitating Becket. While passing in and out of consciousness, Becket sees his journey from Aristide’s apartment to a hospital bed where he hallucinates being torn asunder by demons. Upon awakening, Becket finds himself pitted against a team of special ops soldiers cleaning up Armacham’s involvement from the original F.E.A.R.
Direct2Drive has given Monolith's shooter F.E.A.R. 2 a significant price cut down to $20. The title ran $35 on D2D before the cut and currently runs $50 on Steam.