Kikizo gives its verdict on Monolith's survival horror shooter:
"F.E.A.R. 2 is that most damning of all things - neither memorably awful, nor memorably brilliant, but simply decent. The sureness with which Monolith revisits the first game's themes and dual gameplay structure is commendable, but the results will have little attraction for shooter fans still eating their way through the best of 2008. A bit more vim and vigour is in order for the third iteration. Thinking up a psychic ability which can't be reproduced by downing three espressos would be a good start. And get rid of that silly name!"
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Following on the coattails of the highly successful First Encounter Assault Recon, or F.E.A.R., Monolith Soft and publisher Warner Brothers released the highly anticipated F.E.A.R. 2: Project Origin.
Set immediately prior to the finale of Point Man’s adventure in F.E.A.R., Project Origin tasks the player, one Sergeant Becket, and his squad with the retrieval and protection of Armacham’s Genevieve Aristide. Shortly after you battle your way through her apartment complex, a mushroom cloud explosion blasts through the city, successfully incapacitating Becket. While passing in and out of consciousness, Becket sees his journey from Aristide’s apartment to a hospital bed where he hallucinates being torn asunder by demons. Upon awakening, Becket finds himself pitted against a team of special ops soldiers cleaning up Armacham’s involvement from the original F.E.A.R.
Direct2Drive has given Monolith's shooter F.E.A.R. 2 a significant price cut down to $20. The title ran $35 on D2D before the cut and currently runs $50 on Steam.
7 is about right. It took about 7 hours nad was fun. Nothing special, it was a fun one day game. Not very challenging either
Kind of a shame they had to bring it out right slapbang next to Killzone 2, really...