Cranky Gamers Review: Lord of the Rings: Conquest

CG writes: "We're used to seeing games rushed out to coincide with movie releases. Poor quality, unfinished, shoddy, soulless cash-ins. What I didn't expect to see was a movie tie-in, released six years after the last film hit the cinema screens, that demonstrates those very same qualities.

Little more than a re-skinned Star Wars: Battlefront, it would be easy to moan about this game from a Tolkien fan's perspective. It feels like it's been made by a team who have pieced together their knowledge of Middle Earth from movie trailers. Giving mystic powers, magical swords and invisibility to every random character under the sun turns the whole thing into generic fantasy fare, making it completely unworthy of the license. I don't know how this ever got approved by the Tolkien Estate."

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