Citypixel feels like a traditional social network with a visual component. The visual component replaces a lot of the normal ways you'd show your individuality in a social network without offering up enough, ahem, individuality.
After last entry's turn-based battle MMORPG Atlantica Online Worlds in Motion thought they would head back into the space of "true" virtual worlds with a look at the browser-based, pixel art heavy CityPixel, which offers a pixilated version of New York for users to explore and live in.
Each day, Worlds in Motion will be taking a closer look at individual virtual worlds. They will start with a nuts-and-bolts overview, then move on to an in-depth review, to be followed up with a conclusion -- all with the aim of bringing you all the essential info and details on each world in the rapidly-developing virtual landscape.
Casual Gamer Chick reviews a popular Facebook interaction game in the same vein as Second Life. In it, you create an avatar and set up an apartment, cubical, or both. The goal is to make a city for yourself and do all of the things you would do in a real life city. Players can travel, build and interact with each other.
Eventually, players can post blogs or photos, find new friends, design clothing and furniture, watch videos from YouTube (right on the TV in their apartment), or even play games.