10°

NYCC '09 FusionFall Panel: Launch and FF's Future

FusionFall has attracted signups in the millions in just a matter of weeks since its launch, and Executive Producer Chris Waldron, Content Designer Matt Schwartz, and Community Director Rich Weil were on hand at New York Comic-Con to share their launch experiences and future plans for the kid- and budget-friendly platforming cartoon MMORPG.

While Chris talks gameplay and Rich talks about he had to throw much of what he knew about MMO community management "out the window" to confront the challenges of a kid-powered community, Matt goes into detail on his inspirations for the game's story and especially the arch villain, Planet Fusion. The trio goes on to hint at a few new nanos and their expansion plans!

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tentonhammer.com
100°

FusionFall, the Cartoon Network MMO, is Being Revived. And Remade.

A group of dedicated fans is reviving the Cartoon Network MMO FusionFall. The dev team recently released a limited early-access test build

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geekreply.com
starboy112878d ago

Wow, I had a little eddy sprite during the original fusion fall. I'm glad to see it back

aarogree2878d ago

I was a big Ben 10 fan back when I played the game. Most of the items I used were Ben 10-themed.

Mangaman272878d ago

Hopefully they don't get sued for licencing

aarogree2878d ago

I think they would have been already.

mattdavisop2878d ago

Cartoon Network the channel of my childhood :D

JackTheLiz2877d ago

So similar to what Toontown Rewritten is doing? Nice!

aarogree2877d ago

Well, FusionFall Retro is. FusionFall Legacy is very different and akin to a fan-mod, an extensive one at that.

10°

MMOHut: Unity - The Future of Browser Games

MMOHut, "Traditionally, browser based MMORPGs were either text based or built using Adobe Flash or Shockwave. There are dozens of high quality browser games like RuneScape that utilize these methods, and they are still popular options. But a new platform for creating browser games has emerged. It offers developers a powerful and highly versatile all-in-one tool. That tool is Unity.."

10°

MMOHut: New and Improved Browser MMORPGs

MMOHut, "Browser games have traditionally been thought of as second-rate options for gamers who don’t have the computer hardware to handle more desirable client MMORPGs. For the most part, this stereotype has been true. Browser games consisted of text and images, and it took a whole lot of imagination to make something happen with those..."