FaceFX gaming technology assists studies in child autism

Danny Cowan from Gamasutra writes:

"A team of researchers at Simon Fraser University in Vancouver, Canada, has adopted FaceFX, a facial animation program used primarily in video game development, to study social interaction among children with autism.

The FaceFX technology synchronizes facial movements on video game character models to spoken dialogue and vocals. FaceFX was recently featured in titles like Fallout 3, Rock Band 2, and Gears of War 2."

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Bob Dole3534d ago

You'd think they'd hit up the makers of Heavenly Sword. Bob Dole has yet to see facial animations in a game that are anywhere near as good as that game's.