Honest Gamers writes: "It's easy to see why Tecmo took the risk in spite of that fact. Imagine for a second how cool it could have been if swinging the Wii Remote around in your living room determined what vicious combos Rygar performed. I bet someone at Tecmo was excited about a re-imagining of the original epic adventure with Wii Remote gestures lending the whole affair a sense of flair, only that didn't quite happen. Instead, standard controls have just been re-mapped to Wii's setup. Certainly that works, but it robs the new game of one of its potential hooks".
Peter Tieryas continues his series of exploring favorite game levels Rygar from the original Nintendo, exploring Sagila’s Cave.
I rented this and was glued to it until I beat it. This was the first metroidvania type game but unfortunately was forgotten. I'm glad someone's giving it the attention it deserves.
Beating that game when I was like 10 remains one of my greatest gaming accomplishments.
Well it wasn't forgotten, in 2002 they made a 3D PS2 Rygar: The Legendary Adventure. I owned this original one though, and it was a very cool metroidvania game. It was weird, how it'd be a top-down game in certain areas, then go to the sidescrolling in others. The music was always very memorable. They need to make another sequel, but in this same metroidvania style. If I remember correctly the PS2 game was just level based. This was a great game overall.
It's also the seventh day of Christmas which hails the seventh instalment of Electronic Theatre's The Twelve Games of Christmas series, a twelve day long feature that aims to bring you the very best releases of 2009. We strive to give you a better idea of what to look out for in 2010's January sales each day, and today is the turn of July 2009, and we look back to the height of the summer at what were the best titles available.
Rising Star Games today announced a new partnership with Cidiverte S.p.a, providing a renewed focus on the company's product and respected brands throughout Italy.