From OXCGN:
"Complete freedom has always been the holy grail of gaming. Sandbox Gameplay in games such as GTA3 and Crackdown have shown the potential for setting a player loose in a world with nought but their imagination (and usually several dozen guns).
But should we really want our games to tear down their walls and send us out squinting into a blinding world of possibilities?"
Everything you need to know about Modern Warfare III coming to Xbox Game Pass and PC Game Pass.
Not all video game protagonists are sweet, jolly, or wholesome. Folks like Agent 47 are cold, ruthless, and reserved and it shows.
Ah, fond memories of strangling all the people in their hotel rooms in Hitman 1
Lara Croft, Nathan Drake etc, cos they pretend to be the good guys but are mass murderers that show no remorse.
While the mainstream media always sees things turning in favor of the hero, here are 6 games that own being a bad guy.
Pretty much all of these games listed are based around a morality system you don't have to be bad and you don't have to be good.
It seems to have left out some real amazing games like red dead redemption 1/2,ass effect and true crime la/ny
Armored Core VI?
Ok, I'm really missing something here. Just beat chapter 3 earlier this evening, unlocked A-rank Arena fights. I'm not seeing or sensing any branching paths or morality system and I've done every side mission and arena fight available to me up to that fight.
Is something big coming soon to branch the story?
No mention of Grand Theft Auto? Saints Row (original trilogy), Manhunt? Also The Suffering (depending on the ending you get).
On one hand you get the great set-pieces and story-telling in more linear corridor shooters, but on the other the freedom you can get in sandbox games makes it so you can make up your own fun!
Hopefully we will have both: COD: WAW worked with its more restrictive play but so did Far Cry 2 with the open style. I'd love to see a blend of something like MOH: Airborne with Brothers In Arms...in other words more freedom and open pathways like in a level like Adanti in Airborne, but more tactical AI and gameplay like BIA.
no its not. its retarded to think that. why? why the fuk would u want that? thats like saying u want to play only RPG games from now on...or just FPS and never play another fighting game again...
u want a freeroam street fighter too? stfu, u dont deserve an opinion
Neither is better. Both styles of gameplay each have their own merits and demerits, but the success is really based on the individual games. You wouldn't judge all linear shooters on games such as Haze when there is some great quality out there. Likewise on sandbox games.
Well I don’t think it’s the complete future, there will be linier games. But I guess as games are developed the companies who make them have free dome in their mind, because if you compare games from today’s market to games when they were first developed, there is allot more freedom into day’s games and maybe it will always be that way.
The worst thing to worry about is the demise of the healthbar (units) all this recharging health gimmick is annoying me. Just stop it, be different. Its like freaking bullet-time all over again.