20°
7.3

GDN: FusionFall Review

GDN writes: "FusionFall is a browser-based massively multiplayer online role playing game (MMORPG), with respectable graphics, and solid RPG gameplay. Although the game falls a bit short in some areas, like sound, overall it's a good game at a very reasonable price.

FusionFall is entirely based in and around the worlds of a number of Cartoon Network's original series. Many of the network's favorite shows are represented including, Dexter's Laboratory, Codename: Kids Next Door, Foster's Home for Imaginary Friends, and The Powerpuff Girls, but shortly after entering the game, you realize something is different."

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gamersdailynews.com
100°

FusionFall, the Cartoon Network MMO, is Being Revived. And Remade.

A group of dedicated fans is reviving the Cartoon Network MMO FusionFall. The dev team recently released a limited early-access test build

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geekreply.com
starboy112879d ago

Wow, I had a little eddy sprite during the original fusion fall. I'm glad to see it back

aarogree2879d ago

I was a big Ben 10 fan back when I played the game. Most of the items I used were Ben 10-themed.

Mangaman272879d ago

Hopefully they don't get sued for licencing

aarogree2879d ago

I think they would have been already.

mattdavisop2878d ago

Cartoon Network the channel of my childhood :D

JackTheLiz2878d ago

So similar to what Toontown Rewritten is doing? Nice!

aarogree2878d ago

Well, FusionFall Retro is. FusionFall Legacy is very different and akin to a fan-mod, an extensive one at that.

10°

MMOHut: Unity - The Future of Browser Games

MMOHut, "Traditionally, browser based MMORPGs were either text based or built using Adobe Flash or Shockwave. There are dozens of high quality browser games like RuneScape that utilize these methods, and they are still popular options. But a new platform for creating browser games has emerged. It offers developers a powerful and highly versatile all-in-one tool. That tool is Unity.."

10°

MMOHut: New and Improved Browser MMORPGs

MMOHut, "Browser games have traditionally been thought of as second-rate options for gamers who don’t have the computer hardware to handle more desirable client MMORPGs. For the most part, this stereotype has been true. Browser games consisted of text and images, and it took a whole lot of imagination to make something happen with those..."