Video game publisher THQ and tabletop game publisher Games Workshop have already enjoyed great success since 2004 with Warhammer 40,000: Dawn of War, the popular real-time strategy game based on the gritty and brutal Warhammer 40,000 sci-fi universe. The game has given rise to two expansion packs, the most recent of which won GameSpot's award for Best Expansion Pack of 2006 and remains a popular title with strategy enthusiasts.
Heavy is the cyber-crown of the future, apparently.
Today, the two publishers are announcing an extension to their licensing agreement to work together on new projects, including a Warhammer 40,000 massively multiplayer online game. The first hints at such a project came last November, when Relic Entertainment, developer of the Warhammer 40,000 real-time strategy series, posted a want ad for MMOG developers. As it turns out, though, another studio--Austin, Texas-based Vigil Games, will be working on the new project, which should not be confused with the swords-and-sorcery MMORPG, Warhammer Online: Age of Reckoning.
To find out more about the Warhammer 40,000 MMOG, GameSpot spoke with THQ executive vice president of worldwide publishing Kelly Flock and Andy Jones, Games Workshop's head of group legal and licensing.