A salesman working at a popular video game store shares nine insider tips for customers:
1. Extended warranties are usually unnecessary. Nintendo and Sony have one-year warranties on their systems. Microsoft recently extended their 360 warranties from 90 days to a year. Most broken systems stop working before the year's end. Nintendo has the fewest issues and best customer support, in my personal experience.
Eight more, at the consumerist.com
This could be fun as they make great tables. Go big or go extinct. Prime your senses for a neural handshake and step into the cockpit of a Jaeger. It is on you to cancel the apocalypse when Pacific Rim Pinball comes to Pinball FX on May 16.
Microsoft just posted the third quarter of its 2024 fiscal financial results. The software maker made $61.9 billion in revenue and a net income of $21.9 billion during Q3. Revenue is up 17 percent, and net income has increased by 20 percent.
Xbox content + services up 62% while hardware down 31%... seems about right with the way they tout you don't need the hardware to play. People can play on their phones or smart tv or other means. I don't hardly play on my consoles directly since getting devices like the logitech g-cloud and ps portal. Which is to also say I have been playing more digital than physical because of these devices.
Too expensive hardware when others offer the same or more for less? Good work, Green Team.
"Despite some early successes for Xbox games on rival platforms, Xbox hardware is down by a massive 31 percent this quarter."
"Without Activision Blizzard, Microsoft’s overall gaming revenue would have actually declined this quarter."
"Xbox content and services would have only been up a single percent without Activision Blizzard..."
"It looks like next quarter is going to be a similar story for gaming at Microsoft, too."
That is crazy... so A/B/K is carrying the whole Xbox gaming.
Oh and Microsoft will be fine. Windows, Office and Cloud are growing with each pc purchase.
As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.
And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.
They buy IPs not talent. That's why these buyouts never work and the IPs die. Right now it's too expensive to develop games - but I expect that to shift maybe as AI tools can make it easier. The best games have been indie games for awhile as big developers fuck their ips to death with "games as a service" -
Nice article, some very useful tips.
lol
of course they get money from us selling our games to them
but at the gamestop i go to they are very nice and they knew me preatty well since i been going there alot for like 5 years now and they still got the same employess they never ask me to reserve a game to get a membership or none of that but i did get the membership on my own wil ;-)
and i know they rip you off on games you sell to them for example you buy a gaame for 60$ and sell it for 20-38$ what would you rather have a game that is just sitting around or the 20-38$ you get in trade ill take the trade in value, Gamestop aint that but but hey it must just be me because i been shoping in the same gamestop for 5 years and runnig :-D My 2 Cents
But yeah, like Merovee said, who didn't know most/all of this already? I'm not a big fan of GameStop, but they are the only ones that seem to have the game I want when I want it. Circuit City, my favorite elctronics store here (customer service is awesome), didn't have but a few copies of Crackdown (for example, this happens all the time), and I missed getting one. I ended up going to GameStop and got it on launch day.
Speaking of Salesman nice trick to get people in here.